Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 08-11-2016, 08:54 PM   #31
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [RPM] Questions

So could you give me an example of this? I'm still having a issue parsing what it's trying to do.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Monster Hunters Power Ups 1
Latest TFT Book: Tomb of the Wizard-King

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 08-11-2016, 09:41 PM   #32
Zarmonic
 
Zarmonic's Avatar
 
Join Date: Dec 2013
Location: Seattle, WA
Default Re: [RPM] Questions

So say I had a charm that contained a spell in which I have an effective skill of 15 that costs 30 energy. We look up my safe threshold on the chart which is 11. That means it exceeds twice my safe threshold. So the spell's Malf Number is 14 which is 16 minus 2. We role against this instead of the rolling for critical failure given in the book. As far as I can tell, the odds of success would be exactly the same.
Zarmonic is offline   Reply With Quote
Old 08-11-2016, 09:45 PM   #33
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [RPM] Questions

Quote:
Originally Posted by Zarmonic View Post
So say I had a charm that contained a spell in which I have an effective skill of 15 that costs 30 energy. We look up my safe threshold on the chart which is 11. That means it exceeds twice my safe threshold. So the spell's Malf Number is 14 which is 16 minus 2. We role against this instead of the rolling for critical failure given in the book. As far as I can tell, the odds of success would be exactly the same.
Ahhhh, I see. That is very interesting. Hmmm. I must think about this more, but it seems workable.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Monster Hunters Power Ups 1
Latest TFT Book: Tomb of the Wizard-King

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 08-22-2016, 12:11 AM   #34
Zarmonic
 
Zarmonic's Avatar
 
Join Date: Dec 2013
Location: Seattle, WA
Default Re: [RPM] Questions

I just ran a RPM game/teaching session at a convention this weekend and it went great! It was just an idea I had when I ran a short campaign earlier this year and I said that if any of the PC's wanted to use magic then that was the system to use. None of the players wanted to try it so I thought I ought to make steps to at least try to do something about that.

In this concept, the PC's are students of magic. I put them at a 200 point level, but I also made pretty heavy use of PK's excellent Pyramid article on Ritual Path Specialists to pre gen a lot of unique and potent characters for people to choose from. I use the context of each of them trying to pass their final exam as a sort of vehicle to teach them the system. That actually worked out pretty well. The second part of their exam is to work together to defend a mansion from thieves. I gave them an opportunity to make their own charms and set some conditional spells in preparation.

The funny thing is that I didn't get any regular GURPS players in the group, just people who like to try out new games in general. Everybody got really into it, though. We had a few really creative spells and exactly one botch! (I'M BLIND!) We all had a great time!
Zarmonic is offline   Reply With Quote
Old 06-23-2017, 10:43 AM   #35
Zarmonic
 
Zarmonic's Avatar
 
Join Date: Dec 2013
Location: Seattle, WA
Default Re: [RPM] Questions

So I've found in the RPM book what may be considered an inconsistency. In the description for Path of Body, a Lesser Control Body can cause either a irritating or incapacitating affliction. But for Path of Mind, a Lesser Contol effect just irritates and it takes a Greater Control to incapacitate. Is there a good reason for this that I am just missing?
Zarmonic is offline   Reply With Quote
Old 03-11-2018, 01:37 PM   #36
Zarmonic
 
Zarmonic's Avatar
 
Join Date: Dec 2013
Location: Seattle, WA
Default Re: [RPM] Questions

The question above is still one that haunts my soul. :(
Zarmonic is offline   Reply With Quote
Old 03-11-2018, 01:51 PM   #37
Shostak
 
Shostak's Avatar
 
Join Date: Oct 2015
Location: New England
Default Re: [RPM] Questions

Quote:
Originally Posted by Zarmonic View Post
So I've found in the RPM book what may be considered an inconsistency. In the description for Path of Body, a Lesser Control Body can cause either a irritating or incapacitating affliction. But for Path of Mind, a Lesser Contol effect just irritates and it takes a Greater Control to incapacitate. Is there a good reason for this that I am just missing?
Lesser Control Mind does not list irritating mental afflictions as possible effects. For those, you want Lesser Destroy Mind.
Shostak is offline   Reply With Quote
Old 03-11-2018, 01:54 PM   #38
Zarmonic
 
Zarmonic's Avatar
 
Join Date: Dec 2013
Location: Seattle, WA
Default Re: [RPM] Questions

True. My mistake. Destroy and Control cost the same anyway, though.
Zarmonic is offline   Reply With Quote
Reply

Tags
ritual path magic, rpm

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 09:47 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.