11-24-2015, 06:48 AM | #621 | |
I do stuff and things.
Join Date: Aug 2004
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Re: Report To The Stakeholders
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Battlegrip.com, my blog about toys. |
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11-24-2015, 09:26 AM | #622 | |||
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Report To The Stakeholders
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I could be full of dread that I might become redundant, but though I certainly work hard to ensure that does not occur – like any employee of any company – I experience surprisingly little such dread. That is because it's clear, looking out from the inside, that SJ Games deems RPGs worth publishing. My primary source of head-shaking and concern stems from nothing SJ Games does, but rather from the voices that are on the one hand lamenting, "We need more GURPS! Why is there so little support?", while on the other hand declaring, "I buy only printed books." Support is PDFs right now, and while that might not be everyone's cuppa, it's buying PDFs – not protesting them – that will send SJ Games the message that GURPS is a going concern, perhaps motivating decisions to try new things. Quote:
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GURPS is a very expensive RPG to produce because we spend a lot of time perfecting each supplement. Yes, of course there are errata, we publish the occasional dodgy rule, and not every last supplement is a winner – that's to be expected of a vast, 30-year-old product line with dozens of contributors. In general, though, we devote a great deal of time to reviewing, re-reviewing, and re-re-reviewing each item; checking rules consistency and voice and page references against an ever-growing library of supplements; making sure that everything has decent grammar and style; including an index that's actually useful; and ensuring that the layout is readable. You might dislike some of our typeface choices, or American English, or AP Style, or a hundred other things, but you cannot deny that we leave very little to accident. All of that costs far more than just making the cover and interior art pretty, and the pages glossy, would . . . yet in the current market, text quality and rules integrity sell fewer copies than gloss and prettiness. To get back to Phil Reed's points, that is how our reality differs from those to whom we are often compared. It both explains where our overhead costs come from and illustrates how our efforts are not always appreciated. And if we decided to spend money on more readily appreciated elements like print (vs. PDF), hard covers (vs. soft), gloss (vs. matte), color (vs. B&W), and art (vs. text), we would end up spending less on the writing and editing of actual game content. Somehow, I think that would amount to attracting one audience at the expense of another, and I am not convinced that we would be any better off for it. Having all of the above would be wonderful, of course, but a lot like having and eating the same bit of cake.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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11-24-2015, 10:30 AM | #623 | |
Join Date: Nov 2007
Location: Sydney
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Re: Report To The Stakeholders
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I think pelgrane has Cthulhu under license (that's a huge slab of their work. The Fall of Delta Green certainly will be. I suppose the timeline where GURPS became entirely devoted to Cthulhu books is out there too (I was going to suggest the timeline where the GURPS versions of WW books took off, but I'm not that crazy) Last edited by lachimba; 11-24-2015 at 10:33 AM. |
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11-24-2015, 12:18 PM | #624 | |||
Join Date: Aug 2004
Location: U.K.
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Re: Report To The Stakeholders
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Life is pain. Quote:
But insofar as there are, or may be, people whose essential desire is "GURPS printed books", their interests are simply not being met. There will come a point with some people at which the only way they can signal their preferences is by not buying stuff they don't want. Telling people to buy stuff they don't want, on the off-chance that it will eventually lead to the appearance of stuff they do want, isn't great marketing. Or, to be a little more nuanced about it, faced with a choice of buying "GURPS (not printed books)" or "printed RPG books (not GURPS)", those people may decide that the latter is closer to the mark. It's a signal, just not one that does SJGames much good. Because there are printed RPG books on the market... Quote:
But in any case, the Pelgrane product which I've been talking about, repeatedly, is The Dracula Dossier. And Bram Stoker is decidedly out of copyright. They also have a whole stack of totally original material in their catalogue; the Cthulhu stuff is actually in a minority there.
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
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11-24-2015, 12:40 PM | #625 | ||||
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Report To The Stakeholders
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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11-24-2015, 02:41 PM | #626 | |
Join Date: Jun 2007
Location: USA, Arizona, Mesa
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Re: Report To The Stakeholders
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That being said, whatever happened to the plans for Print on Demand services? Even if SJ Games (can't/doesn't want to) do print-on-demand in-house, a possibility is a contract with a company like Lulu or someone, where you buy the PDF on W23 and there's a link to send it straight to Lulu's website, where you customise and pay for printing — maybe even at a discount, if SJG uses their orbital mind-control lasers to secure a great deal. |
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11-24-2015, 03:06 PM | #627 | |
Join Date: Jun 2007
Location: USA, Arizona, Mesa
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Re: Report To The Stakeholders
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If I desperately need to look at two PDFs simultaneously (in practice, I never do), I can set up a split-screen view of two PDFs, or a PDF and my editor. |
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11-24-2015, 03:50 PM | #628 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: Report To The Stakeholders
My old, tired shoulders would much rather carry around 50 or so PDFs on a tablet than five "real" books in a backpack. It's all about what you prioritize. The problem comes when people become so resistant to change that they can't see the world passing them by.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
11-24-2015, 03:55 PM | #629 |
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: Report To The Stakeholders
Like Celti, I routinely have several open at once and switch back and forth between them. Faster and easier than juggling physical books, I've found. Could the problem simply be that you're using the wrong PDF app?
(Well, no, almost certainly not, but perhaps figuring out what you need to have a bunch of things open simultaneously might help.)
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I've been making pointlessly shiny things, and I've got some gaming-related stuff as well as 3d printing designs. Buy my Warehouse 23 stuff, dammit! |
11-24-2015, 04:47 PM | #630 | |
Join Date: Aug 2004
Location: U.K.
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Re: Report To The Stakeholders
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One also notes, as a point of curiosity, that card and board games are still sold - and widely bought - as physical products. Curiously, nobody seems hell-bent on rendering them digital, although it could hardly be that hard a task.
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. Last edited by Phil Masters; 11-24-2015 at 05:00 PM. |
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