10-12-2017, 02:38 AM | #11 | |
Join Date: Mar 2011
Location: Spinward Marches
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Re: Stupid question; manned Ogres?
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I think DOOM and a few others have sparked some table top spinoffs. Didn't SJGames produce something called "Frag" as an RPG? Either way, I think Ogre got a shot in the arm. |
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10-12-2017, 05:01 AM | #12 |
Join Date: Aug 2004
Location: Phoenix, Arizona, USA, Earth, Sol, Milky Way, Infinity.
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Re: Stupid question; manned Ogres?
Frag is a tabletop board game that simulates the first person shooter games (such as Doom). So not really an RPG, but was a very popular game for a long time.
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10-12-2017, 09:32 AM | #13 | |
Join Date: Mar 2011
Location: Spinward Marches
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Re: Stupid question; manned Ogres?
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What is that monster thing on that promo sheet? Are there rules for it? |
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10-12-2017, 09:55 AM | #14 |
Ogre Line Editor
Join Date: Sep 2006
Location: Plainfield, IL
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Re: Stupid question; manned Ogres?
That's probably the BGG-zilla on the BoardGame Geek sponsored sheet. No "official" rules, but there are a few unofficial posts lying around the internet.
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GranitePenguin Ogre Line Editor |
10-12-2017, 10:41 AM | #15 | |
Join Date: Jun 2010
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Re: Stupid question; manned Ogres?
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D.
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10-12-2017, 10:51 AM | #16 |
President and EIC
Join Date: Jul 2004
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Re: Stupid question; manned Ogres?
Getting back to the original not-stupid question, the intent of the storyteller is that expensive, sophisticated AI produces the most effective combat units, but if you can't make AI that good, you can fake it by putting humans in the loop - and that solution was embraced, at least for a while, by the Chinese.
The question of how to represent the frailty of the human operators was never completely settled. One option was to ignore it, of course, and have the Chinese Ogres ignore all D results the same way that other Ogres do. It's possible that for brief engagements, and most Last War engagements were brief, the difference would not be visible. But you'd probably run through a lot of crews, and you wouldn't be able to send the unit on a "squat at the bottom of the ocean for two months" sort of mission. |
10-12-2017, 10:53 AM | #17 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Stupid question; manned Ogres?
Not doubling attacks in overrun also seems appropriate.
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10-12-2017, 12:19 PM | #18 |
Join Date: Mar 2011
Location: Spinward Marches
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Re: Stupid question; manned Ogres?
Very cool. Thanks for the replies. And thanks for the link.
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10-12-2017, 04:00 PM | #19 | |
Join Date: Aug 2004
Location: Carrboro, NC
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Re: Stupid question; manned Ogres?
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Sounds like something Keith Laumer's already written... |
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10-12-2017, 04:44 PM | #20 |
President and EIC
Join Date: Jul 2004
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Re: Stupid question; manned Ogres?
Need a regular supply of non-irradiated breathing air, too, but your point is taken.
Not doubling overrun attacks - yes, that would be a start. There's still a lot of computer processing power in the manned Ogre, but it's not qualitatitively better than that in regular manned units. At the risk of adding complexity, you could have a Golden BB roll each time the Ogre is hit with a 6, giving a very small chance to crack the shell and let in enough heat and bad air for a crew kill. That kind of rule is more flavor than anything else, though - it would not affect tactics except perhaps to encourage a foe to take lots of little 1-1 and even 1-2 shots. |
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