04-22-2015, 12:51 AM | #21 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Things to Avoid In Set Construction
Ah, right you are. So you would probably get something like Venus, which is sometimes recorded as spinning backward, and sometimes as spinning right way around but being upside down.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
04-22-2015, 02:59 AM | #22 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Things to Avoid In Set Construction
Quote:
Oh, and they can kill pedestrians with a single kick. http://www.nytimes.com/1995/01/15/us...in-alaska.html (Note: The professor is Dr. Bruno Kappes, not Dr. Bruce Kappes. I know him. I was a student at UAA at the time, and had taken Psych 101 from Dr. Kappes a few years prior.) |
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04-22-2015, 05:13 AM | #23 | |
Join Date: Aug 2004
Location: Copenhagen, Denmark
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Re: Things to Avoid In Set Construction
Quote:
"Cet animal est tres mechant; Quand on l'attaque il se defend." ("This animal is very wicked; when you attack it, it defends itself.") Hans |
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04-22-2015, 05:21 AM | #24 |
Banned
Join Date: Oct 2007
Location: Europe
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Re: Things to Avoid In Set Construction
One can do the same with religions. Instead of inventing shallow fictional copies of real-world religions such as Christianity and Norse polytheism, use the real ones, to benefit from their depth, richness and diversity.
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04-22-2015, 06:54 AM | #25 |
Join Date: Jul 2006
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Re: Things to Avoid In Set Construction
One of my bugbears (and not the 3HD type) is when setting creators spawn the traditional fantasy henotheism by trying to create a polytheistic culture based on their own experience of monotheism (or at least monolatry) ... it is (at least in my experience) highly dissonant to have congregations worshipping only one deity from a pantheon and thus having religious experience limited to a very narrow portfolio.
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04-22-2015, 07:11 AM | #26 | |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Things to Avoid In Set Construction
Quote:
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
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04-22-2015, 09:05 AM | #27 | |
Join Date: Dec 2007
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Re: Things to Avoid In Set Construction
Quote:
Even then, I've never once seen an RPG setting who went that route and actually used anything more than a shallow fictionalization of a real religion. I've seen more depth from the "shallow fictional copies" than the "real" ones. |
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04-22-2015, 01:33 PM | #28 |
Join Date: Jun 2006
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Re: Things to Avoid In Set Construction
The observable effect is "is the solar day longer or shorter than the sidereal day?". This doesn't matter a great deal, especially if the difference isn't large (i.e. when there are a lot of days to a year), but at least it's a difference you can see, and imagine matters to somebody, if only the guy trying to construct the calendar.
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-- MA Lloyd |
04-22-2015, 08:39 PM | #29 |
Join Date: Aug 2004
Location: Elk Grove, CA
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Re: Things to Avoid In Set Construction
Frankly, when it comes to building the physical world, there are quite a few game supplements and other sources that spell out most of the things mentioned above.
I know that the various iterations of Traveller have step by step instructions for doing this. |
04-22-2015, 09:55 PM | #30 | |
Join Date: Nov 2004
Location: The plutonium rich regions of Washington State
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Re: Things to Avoid In Set Construction
Quote:
Luke |
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Tags |
world building, world design |
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