11-24-2009, 06:44 AM | #61 | ||
Join Date: Mar 2005
Location: near Houston
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Re: Who needs tanks?
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Unlike a tank, a humanoid mecha can easily fire at infantry hiding in the upper floors of buildings. The Russians even built a vehicle with high-angle fire for supporting tanks. Quote:
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11-24-2009, 06:54 AM | #62 |
Join Date: Mar 2005
Location: near Houston
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Re: Who needs tanks?
Without a consensus on tech assumptions, I don't think we're going to do much in this thread except talk past each other.
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A generous and sadistic GM, Brandon Cope GURPS 3e stuff: http://copeab.tripod.com |
11-24-2009, 07:07 AM | #63 |
Join Date: Mar 2006
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Re: Who needs tanks?
Regarding the defects of combat mecha (not power armor), there's a few other issues that I can recall just off the top of my head that haven't been mentioned yet.
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11-24-2009, 07:33 AM | #64 |
Join Date: Jul 2008
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Re: Who needs tanks?
Didn't the OP say that armor is deprecated because of weapons with infinite armor divisor? That makes armor-bearing comparisons irrelevant.
EDIT: No, only partially, since if ECM can shut down grav-guns people will want alternatives.
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. Last edited by Ulzgoroth; 11-24-2009 at 07:41 AM. |
11-24-2009, 07:58 AM | #65 |
Join Date: Aug 2005
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Re: Who needs tanks?
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11-24-2009, 08:01 AM | #66 | |||
Join Date: Aug 2005
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Re: Who needs tanks?
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11-24-2009, 08:04 AM | #67 |
Join Date: Aug 2005
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Re: Who needs tanks?
If weapons dominate that much swarms of small autonomous vehicles would be the answer.
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11-24-2009, 08:07 AM | #68 |
Join Date: Aug 2005
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Re: Who needs tanks?
The only time I see a legged vehicle being used is for situations when a wheeled vehicle simply can move there, see afganistan for an example. And I would expect 4 and 6 legged weapons platforms not humanoid ones.
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11-24-2009, 08:14 AM | #69 | |||
Join Date: Mar 2005
Location: near Houston
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Re: Who needs tanks?
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A generous and sadistic GM, Brandon Cope GURPS 3e stuff: http://copeab.tripod.com |
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11-24-2009, 08:16 AM | #70 |
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Join Date: Oct 2007
Location: Indianapolis, IN
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Re: Who needs tanks?
One of the problems with hull down these days is that the weapons are getting to the point that they can fire through the protecting material and still destroy their target. US tanks shot through protective sand/soil berms to destroy Iraqi tanks.
In WWII sheltering from tank fire in a building was a good idea and in extended engagements fortifying a building made it into a strongpoint that was hard to conquer. Look into the Chemist's Shop and Pavlov's House at Stalingrad for examples. I don't think that modern penetrators are being slowed adequately by modern industrial construction. Even small DU rounds may be able to penetrate several inches of concrete. That means that being hull down is no longer an advantage unless the terrain can be quickly fortified. It only gets worse in the future with rail guns and plasma weapons. Tanks can't entrench themselves or build fortifications and even powersuited infantry have limits on what they can handle. Specialized combat engineering vehicles will help but you need several different kinds to handle dismantling concrete and placing it properly. It may be that mechs are versatile enough to do most of the heavy engineering and then fight from these fortifications. Given that any armor can be overcome + the awesome accuracy granted by TL 9-10 gear is there a reason to invest in heavily armored tanks that can't dig in and hold?
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afv, mecha, stealth, tanks |
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