Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 05-31-2015, 07:10 AM   #981
Randyman
 
Join Date: May 2009
Default Re: Ravens N' Pennies - GURPS Content Posts

Quote:
Originally Posted by Ghostdancer View Post
GURPS101: More Human Than the Humans

A couple of thoughts on GURPS Monster Hunters Experiments. Basically, they're cool...how can I make them cooler?
I like the analysis. I've privately done similar for other aspects of Monster Hunters, despite what you've noted as the lighter tone of the series. I've also observed that MH tends to fall on the "urban fantasy" side of a "urban fantasy-horror" spectrum, so anything (like your analysis) that brings it toward the horror end (though not fully; MH is about butt-kicking protagonists after all) is welcome to me.

The options really expand the horizons for the Experiment template. I don't want to spoil anything for those who haven't read the article yet, so I'll hold off on discussing particulars. I am personally reminded, though, that I need to purchase MH5 for more on the tech angle of MH.
__________________
"Despite (GURPS) reputation for realism and popularity with simulationists, the numbers are and always have been assessed in the service of drama." - Kromm

"(GURPS) isn't a game but a toolkit for building games, and the GM needs to use it intelligently" - Kromm
Randyman is offline   Reply With Quote
Old 05-31-2015, 06:58 PM   #982
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: Ravens N' Pennies - GURPS Content Posts

Quote:
Originally Posted by Randyman View Post
I like the analysis. I've privately done similar for other aspects of Monster Hunters, despite what you've noted as the lighter tone of the series. I've also observed that MH tends to fall on the "urban fantasy" side of a "urban fantasy-horror" spectrum, so anything (like your analysis) that brings it toward the horror end (though not fully; MH is about butt-kicking protagonists after all) is welcome to me.

The options really expand the horizons for the Experiment template. I don't want to spoil anything for those who haven't read the article yet, so I'll hold off on discussing particulars. I am personally reminded, though, that I need to purchase MH5 for more on the tech angle of MH.
Thanks. :-) Glad you enjoyed it. MH5 is worth the money. It's an amazing book.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 05-31-2015, 07:44 PM   #983
Kalzazz
 
Join Date: Feb 2009
Default Re: Ravens N' Pennies - GURPS Content Posts

You could even have straight out Fantasy Experiments, like Zelgadis from Slayers

I love the concept of Experiments at times, there is something extremely awesome and resonant at the idea of a Champion of Justice that represents the cumulative might of tens of thousands of man hours and millions of dollars of budget focused toward the one man, razor edged Point of the Spear

You see Captain America, and he may just be one Man, but he represents the full weight of America's Industry, Genius, Willpower and its 300 million Citizens all behind his back! Given the mighty focus of an entire Nation you can create an Epic Hero as well as putting a Man on the Moon

Captain America is an Experiment after all!
Kalzazz is offline   Reply With Quote
Old 05-31-2015, 08:29 PM   #984
Randyman
 
Join Date: May 2009
Default Re: Ravens N' Pennies - GURPS Content Posts

Quote:
Originally Posted by Ghostdancer View Post
Thanks. :-) Glad you enjoyed it. MH5 is worth the money. It's an amazing book.
Bought it. Read it. Love it!

On your thematic analysis of the Experiment, a self-made Experiment is perhaps the ultimate embodiment of the trope. Imagine the MCU Tony Stark as a bioengineer. He'd enhance himself without a second thought.

And I still want to see the Experiment reimagined as an Inhuman racial template...
__________________
"Despite (GURPS) reputation for realism and popularity with simulationists, the numbers are and always have been assessed in the service of drama." - Kromm

"(GURPS) isn't a game but a toolkit for building games, and the GM needs to use it intelligently" - Kromm
Randyman is offline   Reply With Quote
Old 05-31-2015, 08:56 PM   #985
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: Ravens N' Pennies - GURPS Content Posts

Quote:
Originally Posted by Kalzazz View Post
You could even have straight out Fantasy Experiments, like Zelgadis from Slayers

I love the concept of Experiments at times, there is something extremely awesome and resonant at the idea of a Champion of Justice that represents the cumulative might of tens of thousands of man hours and millions of dollars of budget focused toward the one man, razor edged Point of the Spear

You see Captain America, and he may just be one Man, but he represents the full weight of America's Industry, Genius, Willpower and its 300 million Citizens all behind his back! Given the mighty focus of an entire Nation you can create an Epic Hero as well as putting a Man on the Moon

Captain America is an Experiment after all!
Cap is at LEAST 1,000 points - maybe 1,500 points or so. He's the solider and he's "peak" human in just about all ways. That said, I could see a mash-up of Monster Hunters and Supers. You could even smush in MH5 and get a Morituri-type feel.

Quote:
Originally Posted by Randyman View Post
Bought it. Read it. Love it
Good!

Quote:
Originally Posted by Randyman View Post
On your thematic analysis of the Experiment, a self-made Experiment is perhaps the ultimate embodiment of the trope. Imagine the MCU Tony Stark as a bioengineer. He'd enhance himself without a second thought.
Funny you should say that, I've been toying around with a supers campaign and one of my players was considering doing something just like this.

Quote:
Originally Posted by Randyman View Post
And I still want to see the Experiment reimagined as an Inhuman racial template...
If the post is popular enough, I'll probably come back to it. My typical minimum revisit "threshold" is at least 100 views/+5's.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 05-31-2015, 09:17 PM   #986
Kalzazz
 
Join Date: Feb 2009
Default Re: Ravens N' Pennies - GURPS Content Posts

I never claimed he was a starting level character, just that he pretty well fit the Experiment concept

I remember discussing Selene with PK back when MH was new . . . iconic movie characters do not always starting level characters make

The idea of a self making Experiment is pretty cool . . . though I admit I mostly play in 300pt games where 'having cool powers needed to enchant/gadgeteer/whatever create experimental stuff' and 'having cool powers of an experiment' are fairly mutually exclusive on a points alone basis

I do like that idea though, as one of the problematic parts about Experiment type characters in some ways is either 'you dismiss their origins and dont worry about it so much' or 'their origin story risks becoming more about the person that made them than it does about them'

The idea of whacky character class/race combos like an Experiment Gadgeteer is pretty wild though . . . . . one of my more amusing characters I have fond memories of playing was a Dragon Gadgeteer from our old White Wolf Dragons campaign we once were in

I'm not sure about whether or not this fits the topic, but I think it may be related . . . . . one of my favorite Pre GURPS ideas was a Gadgeteer Pokemaster (not literally Pokemaster, but 'uses Pet to fight'), this idea worked really really well because we were playing D6 Space Opera back then, and could use the quite robust 'how to make droids' rules to convert loot and found goodies into shinier, better pet robot (as well as just experience)

Not really sure how this concept in GURPS would work, I mean, you buy the pet robot as an Ally and then, uhm, it gains XP and thus power in lockstep with you?

That was a fun character, and fits the Experiment theme as the character in question was the creator of the Experiment, happilly trying to upgrade and improve their creation to even more leave them in the dust
Kalzazz is offline   Reply With Quote
Old 05-31-2015, 09:29 PM   #987
Randyman
 
Join Date: May 2009
Default Re: Ravens N' Pennies - GURPS Content Posts

Quote:
Originally Posted by Kalzazz View Post
I never claimed he was a starting level character, just that he pretty well fit the Experiment concept
I can match each of the MCU Avengers to an MH template in concept.

Captain America - Experiment
Tony Stark - Techie
Hawkeye - Warrior (Archer variant discussed elsewhere on these boards*)
Black Widow - Sleuth (Only a Sleuth could pull the headgame on Loki...)
Hulk - Ethomorph (Pyramid #3/31)
Thor - Angel (tweaked - drop the wings)


*I'm lazy tonight - mea culpa.
__________________
"Despite (GURPS) reputation for realism and popularity with simulationists, the numbers are and always have been assessed in the service of drama." - Kromm

"(GURPS) isn't a game but a toolkit for building games, and the GM needs to use it intelligently" - Kromm
Randyman is offline   Reply With Quote
Old 06-01-2015, 03:11 AM   #988
Christopher R. Rice
 
Christopher R. Rice's Avatar
 
Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: Ravens N' Pennies - GURPS Content Posts

Quote:
Originally Posted by Kalzazz View Post
I never claimed he was a starting level character, just that he pretty well fit the Experiment concept

I remember discussing Selene with PK back when MH was new . . . iconic movie characters do not always starting level characters make

The idea of a self making Experiment is pretty cool . . . though I admit I mostly play in 300pt games where 'having cool powers needed to enchant/gadgeteer/whatever create experimental stuff' and 'having cool powers of an experiment' are fairly mutually exclusive on a points alone basis

I do like that idea though, as one of the problematic parts about Experiment type characters in some ways is either 'you dismiss their origins and dont worry about it so much' or 'their origin story risks becoming more about the person that made them than it does about them'

The idea of whacky character class/race combos like an Experiment Gadgeteer is pretty wild though . . . . . one of my more amusing characters I have fond memories of playing was a Dragon Gadgeteer from our old White Wolf Dragons campaign we once were in

I'm not sure about whether or not this fits the topic, but I think it may be related . . . . . one of my favorite Pre GURPS ideas was a Gadgeteer Pokemaster (not literally Pokemaster, but 'uses Pet to fight'), this idea worked really really well because we were playing D6 Space Opera back then, and could use the quite robust 'how to make droids' rules to convert loot and found goodies into shinier, better pet robot (as well as just experience)

Not really sure how this concept in GURPS would work, I mean, you buy the pet robot as an Ally and then, uhm, it gains XP and thus power in lockstep with you?

That was a fun character, and fits the Experiment theme as the character in question was the creator of the Experiment, happilly trying to upgrade and improve their creation to even more leave them in the dust
I actually just finished up an article that will cover robots. It's kind of massive and a follow-up to Metatronic Generators. It covers just about everything I could think of for gear. Along with the original it's essentially a grand unified equipment creation system.

Quote:
Originally Posted by Randyman View Post
I can match each of the MCU Avengers to an MH template in concept.

Captain America - Experiment
Tony Stark - Techie
Hawkeye - Warrior (Archer variant discussed elsewhere on these boards*)
Black Widow - Sleuth (Only a Sleuth could pull the headgame on Loki...)
Hulk - Ethomorph (Pyramid #3/31)
Thor - Angel (tweaked - drop the wings)


*I'm lazy tonight - mea culpa.

That's about right, yeah.
__________________
My Twitter
My w23 Stuff
My Blog

Latest GURPS Book: Dungeon Fantasy Denizens: Thieves
Latest TFT Book: The Sunken Library

Become a Patron!
Christopher R. Rice is offline   Reply With Quote
Old 06-01-2015, 11:09 AM   #989
Tinman
 
Tinman's Avatar
 
Join Date: Feb 2007
Location: New York City
Default Re: Ravens N' Pennies - GURPS Content Posts

I have also used the idea of Psi as an Experiment. For the power modifiers I combined both for -20%. What are your thoughts?

As for MH5:AX, I love what I have been able to digest so far. The new monsters, ect.... A lot of the rest I'm still prossesing. Ofcourse, I'm a major fan of the entire MH line.
Tinman is offline   Reply With Quote
Old 06-01-2015, 11:27 AM   #990
Randyman
 
Join Date: May 2009
Default Re: Ravens N' Pennies - GURPS Content Posts

Quote:
Originally Posted by Tinman View Post
As for MH5:AX, I love what I have been able to digest so far. The new monsters, ect.... A lot of the rest I'm still prossesing. Ofcourse, I'm a major fan of the entire MH line.
I feel that the Techie got shafted. MH5 could have been the Techie's showcase; instead, the RPM casters were the ones who got spotlighted, with Technomagic. It appears that the best supplemental material for the Techie will need to be borrowed/adapted from GURPS Mars Attacks. Here's hoping it comes out in PDF...
__________________
"Despite (GURPS) reputation for realism and popularity with simulationists, the numbers are and always have been assessed in the service of drama." - Kromm

"(GURPS) isn't a game but a toolkit for building games, and the GM needs to use it intelligently" - Kromm
Randyman is offline   Reply With Quote
Reply

Tags
blogs


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 02:24 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.