11-14-2015, 09:01 AM | #131 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: [Basic] Skill of the week: Housekeeping
Quote:
Housekeeping/Kitchen Critical Table 01-05: -3 hits. 06-10: -6 hits. Stunned by chemical smell for one round. 11-15: Drop heavy pot on foot, stunned and unable to act next round. 16-20: Slip and fall, -6 hits. -10 on next task roll. 21-35: Strike head on cabinet while standing. -6 hits. Lose initiative next round. 36-45: Smash fingers in oven door. -12 hits. Lose initiative next round. 51-55: Lift wrong. -15 hits. Lose initiative and unable to parry next round. 56-60: Pantry shelf empties onto you. -15 hits. Stunned and at -15 next 2 rounds. 61-65: Inhale flour dust. -10 hits. Stunned and at -10 next round. 66: Catastrophic cleaver accident severs spine. -15 hits. Die instantly. 67-70: Scalding coffee to groin. If male lose ability propagate species. If female severe pain. 71-75: Refrigerator falls on you while cleaning it breaking your hip. -15 hits. -75 to all further actions. Stunned 3 rounds. 76-80: Slip and press elbow onto stove burner. -9 hits. Arm is useless. Stunned and unable to parry 2 rounds. 81-85: Drink industrial solvent by mistake. -30 hits. Drop and die of organ damage in 3 seconds. 86-90: Slip while cleaning fork and impale it into chest. Cannot breathe and inactive for 12 rounds. Then expire. Tragic, but comedic. 91-95: Fall off ladder onto head while changing lightbulb. -25 hits. Down for 6 rounds then die. Sad. 96-99: Heavy cookware falls on head from top shelf. +30 hits. Die immediately. Add +20 to next roll. You have a half round left to act. 100: Food explodes in face, +35 hits. roll d100: 01-30: Both eyes destroyed, 31-60 one eye destroyed, 61-100 neither eye destroyed. Severe burns, stunned 6 rounds, cannot see for 4 further rounds, then dies of nerve damage. |
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11-14-2015, 11:10 AM | #132 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Basic] Skill of the week: Housekeeping
GURPS does those with 3d6. Aside from style preference, that lets you put the horrific consequences out at 3, 4, 17, or 18, where they'll hardly ever happen, instead of making them just as likely as the trivial mishaps in the middle.
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Bill Stoddard I don't think we're in Oz any more. |
11-14-2015, 11:16 AM | #133 |
Join Date: Sep 2004
Location: Canada
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Re: [Basic] Skill of the week: Housekeeping
I witnessed a real Housekeeping critical failure where I swear they rolled another 18 on the Housekeeping Critical Failure Table.
We had cleaners in, and there was this almighty crash from the kitchen and suddenly a lot of shouting. Apparently one of the cleaners had made the classic mistake of "Oh, i don't need a step stool, this will only take a moment. I'll just climb up on $thing." In this case, $thing was "straight up the cabinet shelves", and the cabinet half off the wall, dumping the cleaner on the floor (fortunately, she suffered mostly a bruised ego). In a game where this ever mattered, on a monthly job roll for Housekeeping, on a "verified critical failure" (ie, if you get a critical failure, roll again to see if you get a second critical failure) I would have a small amount of crushing, cutting, corrosion, toxic, or burning damage as a potential outcome. 1d-4 minimum 1? Kitchen burns, exploding egg, cleaning product chemical injury, cut hands, things falling from high shelves or (like in this case) falling from someplace you probably shouldn't have been. Worst case scenario (three critfails in a row?), you actually have a significant kitchen fire. Then you game it out as an adventuring situation as you try to put out the fire, or if that fails, evacuate everyone and save your important personal and financial documents before the house burns down. One way to look at Housekeeping is that it's like a monthly hunter-gatherer Survival check, except for settled people with homes. Since living in a home is quite safe, a home counts as great equipment and therefore even bad results are automatically much less dangerous than living off the land.
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11-14-2015, 11:41 AM | #134 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: [Basic] Skill of the week: Housekeeping
Quote:
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11-14-2015, 12:18 PM | #135 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: [Basic] Skill of the week: Housekeeping
Quote:
Basically some like 3 - E 4 - D 5 - D 6 - C 7 - C 8 - B 9 - B 10 - A 11 - A 12 - B 13 - B 14 - C 15 - C 16 - D 17 - D 18 - E |
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11-14-2015, 12:22 PM | #136 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Basic] Skill of the week: Housekeeping
Quote:
It's kind of odd to use this on a GURPS thread, where it can't be assumed that the audience will be familiar with a different game's conventions. If you did this sort of thing in GURPS, each of A-E would in turn lead to a new 3d roll, not to percentile. Bringing in percentile is still stylistically alien.
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Bill Stoddard I don't think we're in Oz any more. |
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11-14-2015, 12:42 PM | #137 |
Join Date: Aug 2004
Location: U.K.
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Re: [Basic] Skill of the week: Housekeeping
It is scientifically proven that the correct way to boil an egg is to be Zen about it, and not to boil the egg.
Ah yes, that inspires flashbacks to my days of looking at Rolemaster critical tables and blinking in bemusement. Thank you.
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-- Phil Masters My Home Page. My Self-Publications: On Warehouse 23 and On DriveThruRPG. |
11-14-2015, 01:48 PM | #138 |
Join Date: Sep 2007
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Re: [Basic] Skill of the week: Housekeeping
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11-14-2015, 02:00 PM | #139 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: [Basic] Skill of the week: Housekeeping
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11-14-2015, 05:18 PM | #140 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: [Basic] Skill of the week: Housekeeping
Quote:
Yes indeed but Rolemaster is a percentile based system from what I remember of it. |
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Tags |
basic, housekeeping, skill of the week |
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