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Old 08-31-2017, 05:34 PM   #11
Rasputin
 
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Default Re: Dying Curse

Quote:
Originally Posted by Kelly Pedersen View Post
PK has a writeup for abilities triggered on death, which you'll probably find useful for this. It sounds like it would fall into the "one use advantage" category.
That's exactly what I wanted. Thanks.
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Old 08-31-2017, 07:06 PM   #12
evileeyore
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Default Re: Dying Curse

Quote:
Originally Posted by Kelly Pedersen View Post
PK has a writeup for abilities triggered on death, which you'll probably find useful for this. It sounds like it would fall into the "one use advantage" category.
Well... it's only really one use if you can't come back from death.
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Old 08-31-2017, 11:02 PM   #13
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Default Re: Dying Curse

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Originally Posted by evileeyore View Post
Well... it's only really one use if you can't come back from death.
Making people buy it each time they want to inflict it seems reasonable in that case.
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Old 08-31-2017, 11:51 PM   #14
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Default Re: Dying Curse

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Originally Posted by sir_pudding View Post
Making people buy it each time they want to inflict it seems reasonable in that case.
Yeah... that's acceptable.
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