05-28-2012, 12:12 PM | #11 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Social Engineering] Skill-based Cold Reading / Sherlock Scan?
This is in fact how it is called in psychology. Gathering many clues into a single conclusion is induction.
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05-28-2012, 12:16 PM | #12 | |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: [Social Engineering] Skill-based Cold Reading / Sherlock Scan?
Quote:
Visualization too... |
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05-28-2012, 12:22 PM | #13 |
Join Date: Mar 2010
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Re: [Social Engineering] Skill-based Cold Reading / Sherlock Scan?
For the Sherlock Scan, I think this is really just a combination of one or more Perception rolls to notice unusual characteristics with rolls against other pertinent skills to interpret the observations. What makes Sherlock Holmes such a great detective is the combination of his incredibly high Perception with his very broad skill base. Recreating this in GURPS would be expensive (as it should be!) as you would need a high IQ, a few levels of enhanced perception, and at least one point in each of probably dozens of different skills!
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05-28-2012, 12:33 PM | #14 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: [Social Engineering] Skill-based Cold Reading / Sherlock Scan?
Quote:
And yep, high Per and also editic memory though probably not Photographic. EDIT: Another new show that has already been canceled was a cop show called Unforgettable. I only saw one or two episodes but the star had a photographic memory and it played out hwo incredibly useful that was to solving crimes. As to the Holmes example I had a player who built a guy like that in 2E? with photographic memory (the abusive kind back then) and a high IQ and PER. Last edited by Refplace; 05-28-2012 at 12:37 PM. |
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05-28-2012, 02:04 PM | #15 | |
Banned
Join Date: Oct 2007
Location: Europe
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Re: [Social Engineering] Skill-based Cold Reading / Sherlock Scan?
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For more than a year I've been trying to create a good Sherlockian Gaze mechanic for Sagatafl, one that respects the character's capabilitistic individuality without turning into a nightmare of a billion dice rolls, but I haven't been able to come up with anything good. Requiring a billion dice rolls is a metagame brake on the ability, in that the logistics of performing all those rolls will make the player reluctant to use it in the first place, and in the second place if he uses it a lot, he risks coming under social pressure from the GM and from the other players, for spending a lot of time on it. So that's obviously not a good mechanic. |
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05-28-2012, 02:05 PM | #16 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Social Engineering] Skill-based Cold Reading / Sherlock Scan?
Quote:
Bill Stoddard |
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05-28-2012, 03:05 PM | #17 | |
Banned
Join Date: Apr 2008
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Re: [Social Engineering] Skill-based Cold Reading / Sherlock Scan?
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05-28-2012, 03:08 PM | #18 |
Banned
Join Date: Apr 2008
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Re: [Social Engineering] Skill-based Cold Reading / Sherlock Scan?
The number of data points is not the issue, but Holmes generally relies on much less data than would support inductive conclusions. That's because he used deduction -- the process of reasoning from general data to a specific certain conclusion. Not induction, the process of reasoning from a field of specific data to a general probable conclusion.
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05-28-2012, 03:40 PM | #19 | |
Join Date: May 2008
Location: CA
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Re: [Social Engineering] Skill-based Cold Reading / Sherlock Scan?
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EDIT: Woops, got my reasonings wrong - inductive and abductive sound too much alike. Sherlock still doesn't use deductive reasoning - his reasoning is abductive. He goes from specific data points to a hypothesis that explains it. Last edited by Langy; 05-28-2012 at 03:44 PM. |
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05-28-2012, 04:15 PM | #20 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Social Engineering] Skill-based Cold Reading / Sherlock Scan?
Quote:
Bill Stoddard |
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Tags |
cold reading, jason bourne, mentalist, sherlock holmes, sherlock scan, social engineering, the mentalist |
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