03-28-2011, 11:50 AM | #21 |
Join Date: Mar 2006
Location: Iceland*
|
Re: Building a Better Bourne
What Bourne does is ST 13, at least. For the extra damage in unarmed combat, you see. His strikes usually cripple the limbs of people who don't successfully parry them.
__________________
Za uspiekh nashevo beznadiozhnovo diela! |
03-28-2011, 01:15 PM | #22 | |
Banned
Join Date: Aug 2004
|
Re: Building a Better Bourne
Quote:
You could shave a few points here by buying Cultural Familiarity [1/level], instead. How many cultures does he need to be familiar with? Bearing in mind the broad definitions of culture: East Asian, Muslim, Western, etc. You might want to bump this up, the reroll rules in martial arts make it very useful. Last edited by NineDaysDead; 03-28-2011 at 05:52 PM. |
|
03-28-2011, 02:33 PM | #23 |
Join Date: Oct 2010
|
Re: Building a Better Bourne
Thanks for the feedback. All of you have given excellent responses.
As far as the points and skill levels go, it seems I've not quite gotten a good feel for how certain attribute/skill levels translate into what I expect the outcomes to be "in game". So having said that, I'd like to know what you all would set the following to if you were trying to stat out Jason Bourne (no CP limits)...specifically in regards to his hand-to-hand combat capabilities: ST: ? (suggested 13 by Icelander) DX: ? HT: ? Basic Speed: ? Karate: ? Judo: ? Melee Weapon skill(s)? ADVANTAGES (Combat Related only) -Combat Reflexes: check! -Danger Sense: check! -What else? TECHNIQUES (melee combat only) Maybe one I understand where the Community puts Jason Bourne in regards to theses skills/abilities, I can better stat out the character I'm wanting to play. |
03-28-2011, 02:43 PM | #24 | |
Join Date: Sep 2007
|
Re: Building a Better Bourne
Quote:
His ability to read others depends on some extent to his training, but I think his hunches are enough of a knack to justify Sensitive. |
|
03-28-2011, 02:53 PM | #25 |
Join Date: May 2008
Location: CA
|
Re: Building a Better Bourne
I'd set his combat skills at 16+ - he's very good. Probably more like 18 or so. I don't remember enough about either the books or the movies to give specific techniques, though.
|
03-28-2011, 03:05 PM | #26 | |
Join Date: Oct 2010
|
Re: Building a Better Bourne
Quote:
With a 15 DX, wouldn't that be a skill level of 18? Is that right, or is that too high? |
|
03-28-2011, 03:07 PM | #27 | |
Banned
Join Date: Apr 2008
|
Re: Building a Better Bourne
Quote:
The other option is to let him buy Unusual Background and dabble in Powers. Then he could be statted with about 200-250 in mundane special forces stuff and then add ATR. |
|
03-28-2011, 03:48 PM | #28 | |
Join Date: May 2008
Location: CA
|
Re: Building a Better Bourne
Quote:
That is, I'm not saying he should definitely have 16 points in his combat skills - his skill level should be 16 or higher. |
|
03-28-2011, 04:41 PM | #29 | |
Join Date: Feb 2008
Location: The Athens of America
|
Re: Building a Better Bourne
Quote:
I am thinking of the scene in the diner from the first movie where he is rattling off things like "the guy drinking coffee at the counter is 220 lbs, left handed, and knows how to handle himself; there are six cars in the parking lot and I can tell you which one is most likely to have a gun. etc etc etc." A lot of that is training to interpret the information. But you need The Perception and PER-based skills or you are sunk before you start. my 2 pfenning...
__________________
My center is giving way, my right is in retreat; situation excellent. I shall attack.-Foch America is not perfect, but I will hold her hand until she gets well.-unk Tuskegee Airman |
|
03-28-2011, 05:31 PM | #30 | |
Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavík, Iceland
|
Re: Building a Better Bourne
Quote:
Oh, and should Bourne have High Pain Threshold? |
|
Tags |
bourne, cia, jason bourne, ludlum |
|
|