04-14-2016, 10:48 PM | #1 |
Join Date: Aug 2015
Location: Kenai, Alaska
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What Should a AtE Gadgeteer with Inventor! Make?
Ok in an upcoming AtE game I'll be playing a Tech with Gadgeteer and Inventor! skill level 16, versatile +1, and Single-Minded +3. My GM is ruling we don't have to pay points for advantages acquired in play. I'm not suggesting we munchkin this game, but yes if I create a pill that gives me +1 ST it just will.
What should I be making? |
04-14-2016, 10:53 PM | #2 |
Join Date: Oct 2010
Location: earth....I think.
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Re: What Should a AtE Gadgeteer with Inventor! Make?
Rad reducing device.
Water breathing device. stealth device. |
04-14-2016, 10:56 PM | #3 |
Join Date: Aug 2015
Location: Kenai, Alaska
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Re: What Should a AtE Gadgeteer with Inventor! Make?
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04-14-2016, 11:51 PM | #4 |
Join Date: Oct 2010
Location: earth....I think.
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Re: What Should a AtE Gadgeteer with Inventor! Make?
Hot pink, no one will see it anyway. :D
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04-15-2016, 12:03 AM | #5 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: What Should a AtE Gadgeteer with Inventor! Make?
What material is available? What skill base is available? That includes other people's skills for he cannot make something so far up in TL that it is useless in his context-if he tries to reconstruct a truck for instance he needs someone to reconstruct roads, gas, etc for him. What is in demand? And so on.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
04-15-2016, 12:08 AM | #6 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: What Should a AtE Gadgeteer with Inventor! Make?
What's something that can be constructed with a fairly decent carpentry kit(perhaps not even of Ancient Metellurgy for that must be expensive by now), that would be useful to a small hamlet or manor or a medium sized city-state?
Some thoughts: Gear associated with animal power(stirrups, bit, pack, shoes, yoke, plow, wagon, etc). Gear associated with water(hull, sail, oars) With animal and water power you are on the high-road to recivilizing yourself. You can plant crops, transport goods and services. Should it prove necessary you can make war over long distances. You can haul building material. And other things can be thought of.
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison Last edited by jason taylor; 04-15-2016 at 12:14 AM. |
04-15-2016, 01:09 AM | #7 | |
Join Date: Aug 2015
Location: Kenai, Alaska
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Re: What Should a AtE Gadgeteer with Inventor! Make?
Quote:
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04-15-2016, 02:18 AM | #8 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: What Should a AtE Gadgeteer with Inventor! Make?
Weapons! Cool weapons! Buzzsaws linked with chains to enormous maces!
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
04-15-2016, 05:51 AM | #9 |
Join Date: Aug 2007
Location: Denver, CO
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Re: What Should a AtE Gadgeteer with Inventor! Make?
If your group is mobile, how about a vehicle? an armored car that can be propelled by 4 people on stationary bikes?
If your group is stationary, how about a super-recycler? Something that can take a couch or car or whatever and return it's metal, wood, fiber, and whatever other components may be useful. |
04-15-2016, 09:01 AM | #10 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: What Should a AtE Gadgeteer with Inventor! Make?
I was talking about his culture. Some things he can invent are useless if other things that compliment them cannot be invented.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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