11-29-2008, 01:44 PM | #1 |
Join Date: Dec 2007
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Asimovian Robots: Cannot Kill Pacifism
Under most circumstances it isn't a serious problem that a Silver to Bronze Age superhero has Cannot Kill Pacifism but no problem at all killing volitional robots and undead. There are so many more human or humanoid alien opponents than there are entities who don't trigger the restrictions, and it's almost impossible to kill them really dead anyway, even more than humans.
But take a situation where there are three worlds in a system. One is mostly inhabited by humans while the other two are inhabited by just as many volitional robots (because they have absolutely horrendous habitability ratings and high RVMs). The robots have hardwired restrictions against killing human beings. They have no such restriction when dealing with each other. There are actually more volitional robots than there are human beings if you add the two "colonies" together and the two colonies are increasingly unfond of each other. My question is, how much of a limitation should I put on their Cannot Kill Pacifism? |
11-29-2008, 01:47 PM | #2 | |
Join Date: Jul 2007
Location: One Mile Up
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Re: Asimovian Robots: Cannot Kill Pacifism
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11-29-2008, 02:25 PM | #3 |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: Asimovian Robots: Cannot Kill Pacifism
I've seen the 3 Laws listed as 2 Great Vows and a feature for [-30].
I feel Pacifism [-15] - Self-defense Only "You only fight to defend yourself or those in your care" is a better fit to the Laws than Cannot Kill. The modifier you're looking for may be "Species Specific -80%". Can't remember where I saw it but it means the subject will happily kill anything/one except the specified species. In your case, and the 3 laws, Humans. Three Laws of Robotics [-30/-42] 1. A robot will not cause nor by inaction allow harm to a human; 2. A robot will obey the orders of a human unless this would negate Law 1; 3. A robot will not cause nor by inaction allow damage to itself unless this would negate Law 1 or 2. I changed this a little 1. An A.I. will not cause nor by inaction allow harm to specie; 2. An A.I. will obey the orders of overseer/s unless this would negate dictate 1; 3. An A.I. will not cause nor by inaction allow unauthorised access, damage or removal of the property of overseer/s unless this would negate dictate 1. I think it was Robots 3e that rated the 3L as two vows and a feature [-30]. I like: Pacifism - Self-Defence Only (Species Specific -20%) [-12]; Duty: Always On (Involuntary) [-20]; Major Vow (allow no harm to owners’ property) [-10].
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"Sanity is a bourgeois meme." Exegeek PS sorry I'm a Parthian shootist: shiftwork + out of country = not here when you are:/ It's all in the reflexes Last edited by jacobmuller; 11-30-2008 at 03:48 AM. Reason: oops, again |
11-29-2008, 04:05 PM | #4 | |
Join Date: Aug 2004
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Re: Asimovian Robots: Cannot Kill Pacifism
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11-29-2008, 04:19 PM | #5 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: Asimovian Robots: Cannot Kill Pacifism
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11-29-2008, 05:49 PM | #6 | |
Join Date: May 2005
Location: Oz
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Re: Asimovian Robots: Cannot Kill Pacifism
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11-29-2008, 07:05 PM | #7 | |
Join Date: May 2007
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Asimovian Robots: Cannot Kill Pacifism
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Remember also -- "No Repo Man will ever harm a car he is repossessing, nor by inaction to allow harm to come to such a car." -- The Repo Man's Code, from "Repo Man," (1984) |
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11-30-2008, 01:15 AM | #8 | |
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Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Asimovian Robots: Cannot Kill Pacifism
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11-30-2008, 01:17 AM | #9 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Asimovian Robots: Cannot Kill Pacifism
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11-30-2008, 01:35 AM | #10 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Asimovian Robots: Cannot Kill Pacifism
He's probably genuinely confused. Give him a break - he's an economist.
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