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Old 04-10-2019, 02:53 PM   #21
Boge
 
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Default Re: [Basic] Advantage of the Week (#58): Fit, Very Fit

I've had fit on two of my characters and it's barely come into play, only when making a health roll and I remember it helps.

I'd rather just spend a couple of points towards extra health or Hard to subdue or hard to kill.

The fatigue part never comes into play in my group.
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Old 04-10-2019, 07:39 PM   #22
evileeyore
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Default Re: [Basic] Advantage of the Week (#58): Fit, Very Fit

Quote:
Originally Posted by Hide View Post
I see, did not know you could recover "magically spend" FP with fit in that system; quite handy.
Yeah... the problem is Casters can't normally take Fit and those that can get Fit, can't normally get spells.

So it's balanced in that regard.
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