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Old 09-29-2018, 03:28 AM   #1
scc
 
Join Date: Mar 2013
Default Cost Of Enchanting In Real Worlds Value

I said I was going to do this, so here it, an analysis of how much it would cost to gets things enchanted, using real world pricing. Specifically I'll be running the math on how much it costs to enchant a full body suit of armor or outfit to Fortify +5, a process that takes 33 hours spread across 3 days.

This requires a LOT of opening remarks.
  1. I'm assuming that the ritual itself and any Powerstone recharging takes place in a high mana area.
  2. That the Raise Cone of Power spell is used where it would make energy costs cheaper.
  3. Enchanters are paid $50 an hour, dancing girls for Raise Cone of Power are paid $15. Overtime his paid after the first 8 hours, time and a half for the first 2 hours and then double time for the rest.
  4. The costs for Powerstones have been recalculated, assuming that the materials costs remain the same.
  5. I'm not worrying about modifiers for all the people that are going to present when spells are cast. That said I am going to keep them inside a range where they might actually be possible.
  6. Numbers are going to be picked for nice, round values, not necessarily for min-maxing the cost
  7. Mages have reasonable FP and ER of 13 each, so they can provide up to 25 energy for a spell normally
  8. That this is these people's days job when realistically it isn't given the prices.
  9. The break point between using Powerstones and hiring dancers is at 16 energy, before that Powerstones are cheaper, more then that you should hire dancers rather then using larger Powerstones, this 'costs' $28.39 per Powerstone.
  10. Mages generate 4 energy per hour for Raise Cone of Power, Dancers provide 8 energy per hour.

First day involves 20 Mages spending 4 hours to enchant the suit to Fortify +3, this requires 800 energy and the Cone of Power they've raised contains 320, so they have to provide 480 between them which they can, lying down for a nap.
Cost: 4*20*50=$4,000

Second day: Increasing the enchantment to Fortify +4 requires 2,200 energy, 25 Mages can do this in 9 hours. They raise a 900 energy Cone of Power and can provide 625 energy from their personal reverses, that's 1,525 energy, with a further 675 required. One 16 point Powerstone each is a further 400 energy, 275 still needed, which 35 hours of dancing will provide.
Costs:
Hours (mages): 8 hours NT, 1 hour T.5, is 9.5 hours pay. 9.5*25*50=$11,875
Hours (dancers): 35*15=$525
Powerstones: 25*28.39=709.79
Subtotal:$13,109.79
Running Total:$17,109.79

Third day: Increasing the enchantment to Fortify +5 takes a further 5,000 energy and it takes 25 mages 20 HOURS to do this, this lengthy process means they can only provide 24 energy each, as they've lost 2 FP to lost sleep. Cone of Power is at 2,000 energy, Mages personally provide 600 and Powerstones provide 400, so a further 2,000 from dancing is needed, which takes 250 hours.
Costs:
Hours (mages): 8 hours NT, 2 hours T.5, and 10 hours DT = 31 hours pay. 31*25*50=$38,750.00
Hours (dancers): 250*15=$3,750.00
Powerstones: 25*28.39=709.79
Sub-total:$43,209.79

Grand Total: $60,319.59

Yes, that's a LOT of money!!
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