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Old 08-16-2016, 11:32 PM   #21
Myrion
 
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Default Re: GURPS Space World Building Issue

And Roh, no, I don't. Yet ;)
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Old 08-17-2016, 01:10 AM   #22
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Default Re: GURPS Space World Building Issue

Hehe Was worth a shot. Not even just because it enables my laziness. But the speed of it. Glorious man. Glorious.
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Old 08-17-2016, 07:38 AM   #23
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Default Re: GURPS Space World Building Issue

weby, your feature request has been fulfilled :) (I think. My tests aren't as robust / don't cover as much code as I'd like them to, yet.)

Give it a shot!

RogerBW, yours will take a bit longer, but I think I can make it happen.
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Old 08-26-2016, 07:51 AM   #24
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Default Re: GURPS Space World Building Issue

Yowza, the alien creation algorithm is annoyingly manual...

I've been trying to get it into a program, but it's just SO MANY table lookups.
Plus, a lot of things that depend on outside info.

This might take a lot longer, Roh, sorry.
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Old 08-26-2016, 08:29 AM   #25
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Default Re: GURPS Space World Building Issue

Quote:
Originally Posted by Myrion View Post
I wanted to shamelessly plug my Starsystem generator which takes care of all the fiddly maths for you:
http://ultima.vsos.ethz.ch:8080
With the source here:
https://github.com/tschoppi/starsystem-gen/
This is poetry. The motion graphic showing the planetary system is amazing.
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Old 08-27-2016, 02:36 AM   #26
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Default Re: GURPS Space World Building Issue

Aw, thanks!

Since you looked at it, is the passage of time clear to understand?



Actually, in general: Is the Starsystem Generator easy to use/understand?
If not, where are some problem spots?
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Old 08-27-2016, 05:48 AM   #27
Captain Joy
 
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Default Re: GURPS Space World Building Issue

Quote:
Originally Posted by Myrion View Post
Since you looked at it, is the passage of time clear to understand?
If each round of the clock circle represents one earth year, no.

I notice you must be assigning additional orbital parameters beyond semi-major axis and eccentricity. What other parameters do you assign and how are they assigned?

Quote:
Originally Posted by Myrion View Post
Actually, in general: Is the Starsystem Generator easy to use/understand?
I only used it to generate a few systems, but had no problem doing so.

Quote:
Originally Posted by Myrion View Post
If not, where are some problem spots?
My only hitch was not being able to find spectral classes, e.g. G2V. This should be the first piece of information given about any star, and it's not provided at all. Maybe that's more of a feature request than a problem.

Again, yours is the best system generator I've seen.
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Old 08-27-2016, 11:50 AM   #28
Frost
 
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Default Re: GURPS Space World Building Issue

Quote:
Originally Posted by Myrion View Post
I wanted to shamelessly plug my Starsystem generator which takes care of all the fiddly maths for you:
http://ultima.vsos.ethz.ch/starsystem-gen/
Thankyou for doing this, I can't say how much easier it makes my life.

The only thing that I think it is missing is being able to specify the stars present by effective temperature and seperation and I suspect that this is a feature which is not going to be much in demand.
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Old 08-27-2016, 05:54 PM   #29
Langy
 
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Default Re: GURPS Space World Building Issue

I do like it a lot, and the system graphics bit is awesome. I would prefer if the entire system could be viewed from a single page (rather than having to click to view different orbiting objects), and having the ability to pause the system graphics and click on a planet to get more information out of it would be great.
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Old 11-07-2016, 12:42 AM   #30
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Default Re: GURPS Space World Building Issue

The current URL for the Starsystem Generator is

https://ultima.vsos.ethz.ch/starsystem-gen/

That is all.
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