07-09-2009, 01:42 PM | #121 | |
Join Date: Jul 2006
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Re: fantasy races
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07-09-2009, 01:55 PM | #122 |
Join Date: Sep 2007
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Re: fantasy races
By the same token, you could (at one time) have safely assumed that most people on the British Isles were passably familiar with boating or sailing — geographically speaking, there aren't many places on the Isles that are terribly far from the sea; and many of them were descended from, or knew those descended from, the Vikings, the Jutes, or the Normans.
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07-09-2009, 02:08 PM | #123 |
Join Date: Aug 2004
Location: Reykjavik, Iceland
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Re: fantasy races
In my latest campaing I opted for no or rare non-human races, instead I went the Diffrent Culture route. Players being build as semi Celtic/Brittons. Roman Empire ripoff powerhouse Empire, Gauls, Barbarian (Germans), Egyptians and the the Wild Folks.
Wild folks = people living in High mana / Twisted mana areas, ripoffs off the Reavers in Firefly. In the last Fantasy campaign my group played the GM had the Orcs large strong and very civil while the Elves we met were like extra evil Dark Elfs on steroids. Yet he also exsplained the diffrence by using culture instead of "we are evil for we are orcs and are born that way" routine. Just my 2 cents.
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In the Griffin World I play Agriana Trotter, here is the GURPS crunch. Darth Vader "Luke! I am your fathers second cousins sisters best friends brother!" Luke Skywalker "Nooo... eehh What?!" |
07-09-2009, 02:38 PM | #124 | |
Join Date: Nov 2008
Location: Pennsylvania
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Re: fantasy races
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Thanks for the input. Actually though, I think the problem is that I haven't put enough thought into them. They were a thought from a dream; I spent about 10 minutes or so thinking about other aspects of the race; since then, I haven't given it much thought. I've been working on a modern campaign. I do have a semi-answer for one of the things you proposed though. I was thinking that the fact they are always twins is the reason for their fascination with astronomy. From the perspective of someone on a planet, the moon and the sun can be said to be twins. They are both balls of light which appear to move around the planet. This also plays into the fact that one of them is active during the day, and one is active at night. Actually, now that I think about it further, feeding children wouldn't be much of a problem because their family unit would be different than what we view as a family unit. The mother of two children would share her responsibilities with her (the mother's) twin. So, let's say that two female twins each had children. The day mother would feed the two day children (one which is her child, and one which is her twin's child.) The night mother would feed the two night children (one which is her child, and one which is her twin's child.) Likewise, as I mentioned before, marriage -or whatever their similar concept would be- would also be different. You wouldn't be able to marry someone unless your twin approved of them due to the fact that your twin is so important to you. Imagine you have a twin. You meet a girl who you really like, but your twin does not like them (or their twin.) You wouldn't be able to couple with them. After giving this further thought, I suppose marriage would happen between two sets of twins instead of two individuals. I imagine the connection between twins to be part telepathy and part empathy. Twins would partially share experience and memory. You would also be aware of the condition of your twin (i.e. if they are hurt, sick, dead, etc.) You would also be aware of their emotional state (i.e. scared, worried, happy.) This connection wouldn't be perfect though; emotions can be a vague thing. The experience connection would be more complete (yet not necessarily more important) than the emotional connection. This would be a way for the twins to communicate with each other since they would very rarely (only during an eclipse) be able to talk to each other. That's the informaton I have sketched out in my head after taking a few minutes to think about it. |
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10-20-2009, 12:49 AM | #125 |
Join Date: Nov 2008
Location: Pennsylvania
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Re: fantasy races
I've dusted off a few of my fantasy world notebooks lately, so I'm bumping this thread so as to make it easier for me to find.
Also, I found an answer to something I mentioned in my first post. Oathbound is the d20 setting which had a housecat race. |
10-20-2009, 09:26 AM | #126 |
Join Date: Aug 2004
Location: Edmond, OK
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Re: fantasy races
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10-21-2009, 09:11 AM | #127 | |
Join Date: Aug 2007
Location: Rochester, MN
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Re: fantasy races
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Diurnal: Rename "Nocturnal" to "Diurnal." Rewrite fluff text to say, "cannot function during the night" instead of "cannot function during the day." Point cost remains the same. Or am I missing some complication? Jerander. |
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10-21-2009, 11:09 AM | #128 | |
Join Date: Aug 2007
Location: Rochester, MN
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Re: fantasy races
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For me, the problem isn't so much which/how-many races/cultures are used. The problem is usually with what the author/GM does with those races/cultures. Personally, I find "realism/plausibility" in diversity, tendencies (rather than absolutes: "orcs tend to be violent, but not all are" vs. "all orcs are violent"), contradiction (heck even an *individual* in real life can have contradictory motivations, how much more so within cultures/species), and consistancy (both "in race" and in context with setting). Jerander. |
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10-21-2009, 01:07 PM | #129 |
Join Date: Sep 2009
Location: The top of a skyscraper downtown
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Re: fantasy races
Where you can make them culturally monolithic, in a sense, is if they have some racial tendency that affects culture. For example, I read somewhere that early MRI scans showed that adolescent humans process everything mentally through/with the emotion center. Whether accurate enough, it's plausible for an alien/fantasy race. If you fly off the handle really easily, politics will tend to be very, ah, dynamic; insults won't be shrugged off easily; relationships will be less likely to be stable if falling in/out of love rapidly.
Thus a "barbarian" race, from one point of view, at least. |
10-21-2009, 02:01 PM | #130 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: fantasy races
A major background explanation for heroes is that they are descended from my Tall Folk.
They are a super magical unaging but hands off kind of species that hails from a time before the reality quake that rewrote history into the less magical banal iron themed world of the campaign time. Less than a thousand survived the cataclysm unchanged except completely sterile with each other, but not with people and creatures of the modern world. The majority were warped into all the fey folk and mentally unhinged monsters. It was a nice way to explain why there's only one giant living on that island "over there". |
Tags |
brainstorm, fantasy, ideas to share, random thought table |
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