07-21-2018, 09:01 PM | #11 |
Join Date: Aug 2004
Location: Carrboro, NC
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Re: Splitting up the Thief talent
Either can be good for me. What I really appreciate is new talents that don't require much in the way of new rules. These are about right.
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07-21-2018, 11:05 PM | #12 |
Join Date: May 2015
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Re: Splitting up the Thief talent
I really like this breakdown. Those are all different abilities.
Do we also get a talent for Deception? [howitzer]Maybe a level 2 Masterful Deception? Manipulator? Master Manipulator?[/howitzer] It seemed off that ITL Thief required pickpocketing and lockpicking to be learned together. Not to mention the Master level also including lying and a language. I don't agree with Ty that it's good to anticipate PCs always wanting to learn both. In my original TFT campaign, a warrior/adventurer PC went to the Thieves' Guild and learned Thief without really being a Thief - he tried to train his pet Slinker to pick locks, but I don't remember him pickpocketing anyone (I think he mainly wanted to pass as a thief to get the Thieves Guild to teach him Detect Traps, and before long he had the Wizard's Guild telepathically erase the Thief talent). |
07-22-2018, 12:53 AM | #13 |
Join Date: Sep 2004
Location: Oakland, CA, USA
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Re: Splitting up the Thief talent
Agree that this should be split up, and that looks like a logical way of doing it.
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07-22-2018, 04:12 AM | #14 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Splitting up the Thief talent
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07-22-2018, 04:26 AM | #15 |
Join Date: Nov 2010
Location: Arizona
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Re: Splitting up the Thief talent
"Thieves' cant" (a private language used by thieves; many of their slang words are now commonly accepted by proper English) was in vogue long before the Napoleonic Wars in England -- and had probably been in use for at least a century or two by then, along with recognition signs among thieves (at least in Western Europe).
A "secret" language sort of indicates a certain level of organization, I'd say... |
07-22-2018, 04:42 AM | #16 | |
Join Date: May 2018
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Re: Splitting up the Thief talent
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07-22-2018, 05:55 AM | #17 |
Join Date: Jul 2018
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Re: Splitting up the Thief talent
I'm curious about the IQ required for these Thief talents, but the idea of splitting them up seems to make sense.
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"What you don't know can't hurt y ... OUCH!" Last edited by flankspeed; 07-22-2018 at 08:09 AM. |
07-22-2018, 05:58 AM | #18 |
Join Date: Jan 2018
Location: Sydney, Australia
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Re: Splitting up the Thief talent
I prefer this change, and in fact I've used something similar when a player generated a non-Thief Mechanician and wanted to be able to open locks. The Mechanician's Guild, among others, should be teaching Locksmithing.
It's always bothered me that Knock is so powerful compared with Thief. It makes a bit of a mockery of the locksmithing skill set, that it's uniformly inferior to just one of the tools in the Swiss Army Knife that is wizardry. I'd be happier with something like:
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07-22-2018, 07:51 AM | #19 | |
Join Date: Apr 2014
Location: Coquitlam B.C.
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Re: Splitting up the Thief talent
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The Codex talked a bit about the problem, but it remains in old TFT for most campaigns. I agree it can use some thought. Warm regards, Rick. |
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07-22-2018, 10:06 AM | #20 | |
Join Date: May 2015
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Re: Splitting up the Thief talent
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