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Old 04-27-2023, 09:48 PM   #601
Prince Charon
 
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

OK, it looks like Varyon's dwarves win. I'm thinking of calling them 'dvergar' (Icelandic for 'dwarves'), since calling them Khazad would probably be leaning too hard on the Rule of Cool for this setting. May be posting a Question related to them soon. Any suggestions?

Also, one vote each for 5 (so G'Annan can at least warn the SGC about the Eldritch Beings) and 7 (a nation without a significant majority race), both of which exist locally but G'Annan hasn't spied on much. Probably they get Questions later on.
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Old 04-27-2023, 10:09 PM   #602
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both of which exist locally
What does locally mean in this context?
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Old 04-28-2023, 01:11 AM   #603
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What does locally mean in this context?
That may also end up being a Question, but what's in my head is that 'locally' means something like 'the amount of energy require to project significant military force, or to trade significantly, is fairly low.' (Tired, so not sure how articulate I'm being.) In much the same way that what counts as local on Earth in 2023 is different from what was local in Europe in 1823, interstellar and interdimesional travel lead to new ranges that count.

Trying to give a literal distance is probably not a good idea, since it's more a question of how much energy is expended (sort of like how two towns on the same railroad line in 1856 might be more 'local' to each other than they are to physically nearer towns that must be reached by literal horsepower or humanpower).
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Old 04-30-2023, 01:54 AM   #604
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Important Regional Cultures Question II

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Originally Posted by Varyon View Post
I'll go with 1, Dwarves, specifically with them being a major economic power, possibly the primary mercantile race. To keep SGC from quickly determining magic exists (by buying up and analyzing a lot of working magical artifacts, rather than occasionally getting access to captured items, which may be too damaged to function or too valuable to destructively disassemble), it may be that the Dwarves aren't willing to trade such until a good trade relationship has been established - upon introduction, the SGC would be limited to purchasing raw materials, relatively-simple tools, etc, but no magitech (or, from the SGC's perspective, "advanced technology") until the Dwarves are comfortable with them (which, conveniently, won't happen until SGC has figured out and accepted that they really are dealing with magic).
The Dvergar (singular dvergur) are probably more advanced than the Frolechi, but might or might not appear so (or might be less advanced in regular tech, but more advanced in magical knowledge).

1. Advanced Steampunk (TL(5+2)^ or higher) with limited biopunk

2. Renaissance Biopunk culture (TL4^ in general, but (4+5)^ or something like that in biotechnology)

3. Electrostaticpunk (TL(4+X)^ or (5+X)^, with a focus on the application of static electricity)

4. Windmillpunk (TL(3+X)^)

5. Something else (please specify).

Please remember to include the number(s) of your preferred option(s) when you vote.

*******

Answer: 1 gets four votes, and thus the Dvergar are an Advanced Steampunk culture. 2 and 3 got one vote each.
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"The more corrupt a government, the more it legislates."
-- Tacitus

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Last edited by Prince Charon; 05-04-2023 at 05:44 AM.
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Old 05-01-2023, 09:24 AM   #605
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Should I edit that into the usual multiple-choice numbered format? It was originally not going to have any options, just a question, but my mind wandered and I added them in.
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Old 05-01-2023, 09:40 AM   #606
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Should I edit that into the usual multiple-choice numbered format?
Probably would be helpful. Which of the options would square best with the old dwarven agriculture post? (See Here and Here)
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Old 05-01-2023, 10:56 AM   #607
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Probably would be helpful.
OK, done.

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Which of the options would square best with the old dwarven agriculture post? (See Here and Here)
Too tired to decide how to answer that, but it's an interesting question.
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Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted.
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Old 05-01-2023, 11:09 AM   #608
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

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Important Regional Cultures Question II

*******

Answer: .
One please. It's the one I can most clearly visualize.
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Old 05-01-2023, 05:26 PM   #609
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Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

1 Please..
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Old 05-02-2023, 06:25 AM   #610
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That will be #2 for me
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