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Old 02-20-2023, 10:07 AM   #27
Varyon
 
Join Date: Jun 2013
Default Re: [Space/Thaumatology] Stargate: Fantasy - Worldbuilding thread

Quote:
Originally Posted by ericthered View Post
This is my one concern. Mental strength is a weird fit. I see where you were trying to go, but this equates a DX-based skill that has no other use with a Will-based skill that I expect will be frequently useful.

I suppose the one reason you might take polearm art instead is because your DX is higher than your will in the first place.

I just sort of have mixed feelings about it.
My guess is this this more-or-less setting a precedent, that magical tools like this can typically be used with Mental Strength. A skilled warrior will probably use Polearm Art (which defaults from Polearm at -3) for this, but a generalist magical tool user may instead opt to use Mental Strength (assuming it's generally available and doesn't require Trained by a Master or Weapon Master), as that is usable for a wide variety of magical tools of this nature. A typical warrior will probably use Mental Strength for it (again, assuming no prerequisites) - even with Will and DX at equal levels, getting an Easy skill like Mental Strength up to a reliable level is cheaper than getting an Average one like Polearm Art, and they aren't going to have Polearm skill high enough to reliably default from. Basically, for a character with both Will and DX at 10, Polearm-12 [8] and Mental Strength-12 [4] is easier to come by than Polearm-12 [8] and Polearm Art-12 [8]... although with our desert elves having an average DX of 11 and Will 10, I'd imagine they'll be more inclined toward Polearm Art than Mental Strength.
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