05-17-2011, 10:57 PM | #1 |
Join Date: Nov 2010
Location: Arizona
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Taking the whole word as dependents
I was wondering if hypothetically if we ignored the rules for multiple dependents could it be possible for a character who took every person in the world as a dependent would get enough points to be able to take care of them.
Sense you can only take someone as a dependent if they have you your point total or less so the character would have to have a point total that is highest or tied with the highest in the whole world. I'm guess that 250 would do that. (just a guess if someone wants to calculate it I'm fine with that). So the question and challenge is could you starting with 250 and taking every person in the world as a dependent be able to take care of them? Of course there is no disadvantage limit. world pop 6.92 billion I think that most of the people in the world are less that 0 points
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knowledge is power |
05-17-2011, 11:16 PM | #2 |
Join Date: Jan 2010
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Re: Taking the whole word as dependents
You'd have to start with more than 250 if you're really counting everybody, extremely rich people can easily break that level.
With tens of billions of points the only question would be what you mean by taking care of everyone. Pretty much any practical task is possible. More abstract things like ensuring justice can't be addressed with just game stats (although you could take IQ50, a few skills, and take rolls in the -30s to rapidly devise a utopia). |
05-17-2011, 11:18 PM | #3 |
Join Date: Nov 2010
Location: Arizona
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Re: Taking the whole word as dependents
realy how. Time jumper with unageing?
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knowledge is power |
05-17-2011, 11:21 PM | #4 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: Taking the whole word as dependents
1) no
2) 250 is a bad assumption... There are probably people with enough wealth, status and contacts to pass 250 3) "If your Dependent ends up kidnapped or otherwise in danger during play, you must go to the rescue as soon as possible." This will require high levels of duplication / masive amounts of observatoin & communcation / high levels of compartmentalized mind simply to know what is going on, much less do anything about it. 4) "Furthermore, you never earn any character points for a game session in which your Dependent is killed or badly hurt." stopping all human death on the planet is a pretty tall order, and probably not a good idea in general. Why would you want to do this?
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Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
05-17-2011, 11:23 PM | #5 |
Join Date: Nov 2010
Location: Arizona
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Re: Taking the whole word as dependents
It's a thought experiment on how you would make a loving god.
Would 500 points start cover the rich people? 4) "Furthermore, you never earn any character points for a game session in which your Dependent is killed or badly hurt." stopping all human death on the planet is a pretty tall order, and probably not a good idea in general. I would go which death by old age being all right. Edit: I guess I'm going for "with great responsibility comes great power"
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knowledge is power Last edited by fictionfan; 05-17-2011 at 11:40 PM. |
05-18-2011, 03:33 AM | #6 | |
Join Date: Jan 2011
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Re: Taking the whole word as dependents
For a loving god, wouldn't Sense of Duty (all humanity or every living being) competely cover it? After all:
Quote:
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I have learnt silence from the talkative, toleration from the intolerant, and kindness from the unkind; yet strange, I am ungrateful to these teachers. -Khalil Gibran |
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05-18-2011, 03:42 AM | #7 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Taking the whole word as dependents
Yep. This is SoD (Humanity).
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
05-18-2011, 08:56 AM | #8 |
Join Date: Nov 2010
Location: Arizona
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Re: Taking the whole word as dependents
This is SoD (Humanity) is not worth near enough to be able to take care of Humanity. Whatever. I can see now that there is a good reason for the multiple dependents rule.
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05-18-2011, 09:17 AM | #9 |
Join Date: May 2008
Location: Curitiba - PR (Brazil)
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Re: Taking the whole word as dependents
If I get you right, you want a single disadvantage that gives you hundreds (thousants?) of points, so you can build a character that can do anytinhg? IMO a God should have A LOT OF POINTS (1000, 5000, 10000, even more?). I cant see why you want a cap limit like 250 (the pontuation of a seal or secret agent) to the build. The Sense of Duty gives you the effect that you want, but I cant see how you will implement your idea in terms of character. Can you give more details?
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Link for my DF Campaign Game: http://www.obsidianportal.com/campaigns/panorica Last edited by Mateus; 05-18-2011 at 09:23 AM. |
05-18-2011, 09:20 AM | #10 |
Join Date: Jan 2011
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Re: Taking the whole word as dependents
I don't quite get it. Did you want to start with normal human point values and then buy all the advantages you would need with the points you get for your dependents? Why on earth would you want to do that?
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I have learnt silence from the talkative, toleration from the intolerant, and kindness from the unkind; yet strange, I am ungrateful to these teachers. -Khalil Gibran |
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