10-10-2009, 12:33 PM | #1 |
Join Date: Jan 2006
|
Azoth-2: TL3 with Alchemical Nukes
Paging idly through IW today, I noticed that one interpretation of Azoth-2 is "TL3 with Alchemical Nukes."
There's some interesting socio-dynamics for you... |
10-10-2009, 09:21 PM | #2 |
Join Date: Sep 2004
|
Re: Azoth-2: TL3 with Alchemical Nukes
Can you imagine that kind of Cold War?
|
10-10-2009, 09:27 PM | #3 |
Join Date: Jul 2008
|
Re: Azoth-2: TL3 with Alchemical Nukes
No, I can't imagine a cold war in a setting where transport and sensor capabilities favor a decisive first strike as much as TL3 with nukes would.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
10-10-2009, 10:16 PM | #4 |
Join Date: Jul 2009
|
Re: Azoth-2: TL3 with Alchemical Nukes
I dunno. It's TL 3+2; that implies a bit more than alchemical nukes. They've probably got Alchemical Airships and the like.
|
10-10-2009, 10:41 PM | #5 |
Join Date: Jan 2006
|
Re: Azoth-2: TL3 with Alchemical Nukes
It's TL 3+2 *now*.
I also doubt the intent was alchemical nukes, since that would be TL 3+4. But TL 3 plus nukes is freaky. Depending upon the cost of the alchnukes, castles, cities, or even towns might become impractical... I'm gonna assume an alkonuke is 10 kt, is transportable on a horse, and costs about as much as a small keep. The fallout shelter (dungeon) might be the only plausible fortification, formation size is effectively capped at economically alkonukable, and naval warfare is right out. War gets wierd, and society with it. |
10-10-2009, 11:59 PM | #6 | |
Join Date: Jun 2006
Location: Mpls, MN
|
Re: Azoth-2: TL3 with Alchemical Nukes
Quote:
If you know the enemy keeps several Dirgibles loaded with nukes, "in the air", then you may need to spy on them in hopes of finding the flight pattern; of course your probably doing the same thing, so your enemy will be trying to find out your secrets too. :D
__________________
Profession Life path Templates [DF]One Shot - Crevan Brokenhand's Last Rest Towndale: A user generated fantasy town for any game system. |
|
10-11-2009, 12:13 AM | #7 | |
Join Date: Jul 2008
|
Re: Azoth-2: TL3 with Alchemical Nukes
Quote:
But the measures proposed don't really clear up the problem. Dirgibles in the air are probably too slow and too vulnerable to be effective instruments for a MAD strategy. Jet bombers were less than sure, historically. Hidden dungeons full of teleporter wizards ready to blink bombs to targets might do it, but they very probably make a first strike too strong again, because if you manage to find all the wizard silos, the defender has no time to launch a counterstrike. What you need in the setting actually proposed is something to stop one guy with a horse or mule from transporting a bomb into blast range of absolutely anything remotely valuable. Otherwise a cold war makes no sense, because you might not know the enemy's attacking until most of your civilization is an assortment of exotic vapors.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
|
10-11-2009, 05:33 AM | #8 |
Banned
Join Date: Mar 2005
Location: Athens, GA
|
Re: Azoth-2: TL3 with Alchemical Nukes
In Tad William's War of the Flowers, the situation is accomplished by using dragons. The scene in which a dragon destroys Parliament with a surprise attack is deliberately written to resemble a nuclear strike, though it also unfortunately resembles the 9/11 attacks.
My own campaign features two magically powerful civilizations in conflict. It's a cold war now, slow attrition on both sides, but eventually the players will have to decide whether or not the use of WMD's to commit genocide is acceptable in their circumstances. We have four main vector of war-death: gunpowder, nuclear fission and chemical and biological weapons. A magical world has *thousands*. Zombie apocalypse, weather magic, fire elementals, dragons, sonic death rays, sentient cloudkills, prismatic MIRV's - the imagination is literally the limit. I particularly like the 'Prismatic MIRV' - I gonna hafta use that one. |
10-11-2009, 10:23 AM | #9 | |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
|
Re: Azoth-2: TL3 with Alchemical Nukes
Quote:
__________________
Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
|
10-11-2009, 04:14 PM | #10 |
Join Date: Feb 2005
Location: in your pocket, stealing all your change
|
Re: Azoth-2: TL3 with Alchemical Nukes
|
Tags |
infinite worlds |
|
|