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Old 08-12-2014, 06:29 PM   #1
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Ship maintenence

Ok, so I am playing a medic for a space game and have a question. I want to be able to do emergency repairs, or possibly alter (the old gas in the air vent thing) and spot alterations to such systems on a ship.
Electronics Repair (Medical) covers lifesupport, I assume thats personal life support for maintaining a patient.
Mechanic (vehicle type/Contragrav) mostly used for fixing and tinkering with his grav bike can cover all vehicle types that use contragrav.

What default, skill, or optional specilaity would be appropriate for working on a spaceships lifesupport? I dont really want the guy to be skilled at repairing a whole ship. I figure ship maintenence is covered by using all of Mechanic (Vehicle), Mechanic (Motive System) and Mechanic (Power Plant) plus various Electronics Repair skills.


Thank you.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
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Old 08-12-2014, 08:19 PM   #2
RyanW
 
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Default Re: Ship maintenence

Quote:
Originally Posted by Refplace View Post
What default, skill, or optional specilaity would be appropriate for working on a spaceships lifesupport?
Spaceships lists Mechanic (Life Support).
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Old 08-12-2014, 08:23 PM   #3
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: Ship maintenence

Quote:
Originally Posted by RyanW View Post
Spaceships lists Mechanic (Life Support).
Should have checked that book!
Thank you!
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
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