08-12-2014, 06:29 PM | #1 |
Join Date: Nov 2008
Location: Yukon, OK
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Ship maintenence
Ok, so I am playing a medic for a space game and have a question. I want to be able to do emergency repairs, or possibly alter (the old gas in the air vent thing) and spot alterations to such systems on a ship.
Electronics Repair (Medical) covers lifesupport, I assume thats personal life support for maintaining a patient. Mechanic (vehicle type/Contragrav) mostly used for fixing and tinkering with his grav bike can cover all vehicle types that use contragrav. What default, skill, or optional specilaity would be appropriate for working on a spaceships lifesupport? I dont really want the guy to be skilled at repairing a whole ship. I figure ship maintenence is covered by using all of Mechanic (Vehicle), Mechanic (Motive System) and Mechanic (Power Plant) plus various Electronics Repair skills. Thank you.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
08-12-2014, 08:19 PM | #2 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Ship maintenence
Spaceships lists Mechanic (Life Support).
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
08-12-2014, 08:23 PM | #3 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Ship maintenence
Should have checked that book!
Thank you!
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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