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Old 08-11-2012, 01:01 AM   #1
UncleBob
 
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Default Re: The Guild Booster Question - already answered.

Instant Wall - Can I play this on someone to force them to escape from a battle I don't want them to be able to win?

Last edited by MunchkinMan; 08-12-2012 at 12:36 AM.
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Old 08-12-2012, 12:36 AM   #2
MunchkinMan
 
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Default Re: Using Instant Wall to force someone to Run Away

No. You can not use a card that allows for automatic escape like this. There are cards which force people to Run Away.
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Old 08-12-2012, 12:39 AM   #3
UncleBob
 
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Default Re: Using Instant Wall to force someone to Run Away

Sorry for all the extra work I created you... :(

Follow up question to this - let's say someone is in a battle I don't want them to win. I trick them into agreeing to let me help (say, play a bunch of monster cards/enhancers, then volunteer to help for a single treasure or such).

If I play the Instant Wall at the point they agree to let me help, can I force us both to get away without fighting/winning?
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Old 08-12-2012, 12:42 AM   #4
MunchkinMan
 
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Default Re: Using Instant Wall to force someone to Run Away

It's not your turn, not your combat, so you don't get to decide when it's time to Run Away. Only when the players in combat are Running Away can that card be played.
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Old 08-14-2012, 06:48 AM   #5
whitecloud197
 
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Default Re: Using Instant Wall to force someone to Run Away

Wow,

Thanks for the clearafication on that one Munchkin man,

That changes my whole play style because I was quite fond of occasionally "Helping" someone in a battle then using such card or just "running" away in general leaving the player to fight 2 or 3 monsters by themselves.

But Now I know I cannot do this.
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