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Old 06-02-2009, 05:11 PM   #1
Jasonft
 
Join Date: Aug 2008
Default (De)Constructing the Winslow

Artist/ writer Phil Foglio has been putting the run of his comic book 'Buck Godot' on the web and it's just about to get to the end. There is a fascinating minor recurring character/ plot device named 'The Winslow' therein that I was wondering about in GURPS terms recently.

http://www.studiofoglio.com/buck.html

In short form - The Winslow looks like a stuffed toy alligator that you could win at a state fair arcade or some such, and %90+ of the sentient races in the greater five galaxies believe it to be some sort of divine figure (or demonic) and *everyone* wants it. Up until recently Humans secretly had it.

The Winslow seems amused by the attention.

Questions as to it's essential nature aside, the one thing the *is* known about the Winslow is that it is absolutely indestructible. This is the thing I am curious about in GURPS terms.

Just how hard would it be to create something that cannot, no matter the means used in the attempt, be destroyed? Drop it from orbit, toss it into the sun, shoot it with the Death Star main gun, give it a front row seat at the Big Bang... it literally cannot be destroyed.

Just how hard would this absolute indestructibility be to create in GURPS?
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Old 06-02-2009, 05:30 PM   #2
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: (De)Constructing the Winslow

Quote:
Originally Posted by Jasonft View Post
Just how hard would it be to create something that cannot, no matter the means used in the attempt, be destroyed?
Plot Device; it's deliberately not buyable. You can make something tougher than your average star (1.3e+11 hit points) with 13 HP and IT(DR) 60, Cosmic, for 2,250 points, and by around IT(DR) 80, Cosmic (3,000 points) a supernova shouldn't really bother you.
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Old 06-02-2009, 06:49 PM   #3
transmetahuman
 
Join Date: Oct 2004
Location: San Francisco, CA, USA
Default Re: (De)Constructing the Winslow

Eh, it's not even that hard - if you don't mind being "stunned" for a few seconds by a big hit. Unkillable 2, Extreme Regeneration (1xHP per turn) or a theoretical Super Extreme Regeneration (10 or 11x HP per turn). The No Visible Damage perk from Supers. Enough Hard to Subdue to reliably stay conscious for the time it takes the nuclear boo boo to go away - or maybe just HT 30 or 40 to take care of those pesky Afflictions, too.

Sustenance traits like Doesn't Breathe, Eat, etc. as desired. Oh, and Heals Radiation on that Regen. 500 or 600 points oughta do it.
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Old 06-03-2009, 10:05 AM   #4
Not another shrubbery
 
Join Date: Aug 2004
Default Re: (De)Constructing the Winslow

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Originally Posted by transmetahuman
Eh, it's not even that hard - if you don't mind being "stunned" for a few seconds by a big hit. Unkillable 2, Extreme Regeneration (1xHP per turn) or a theoretical Super Extreme Regeneration (10 or 11x HP per turn). The No Visible Damage perk from Supers. Enough Hard to Subdue to reliably stay conscious for the time it takes the nuclear boo boo to go away - or maybe just HT 30 or 40 to take care of those pesky Afflictions, too.

Sustenance traits like Doesn't Breathe, Eat, etc. as desired. Oh, and Heals Radiation on that Regen. 500 or 600 points oughta do it.
*tsk* Literalist :L ;)

Those 'absolute holdovers still rankle me.
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