11-06-2014, 05:46 AM | #1 |
Join Date: Nov 2011
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Balancing High Size Modifier
It's quite well known that high SM is generally a bad choice, especially SM +1. Aside from unbalance being bad this is a shame for people who aesthetically want to play the 7 foot tall barbarian or something. Or perhaps I don't like it since I technically qualify for SM +1 : ).
If it can be improved to balance with low SM while not gaining unrealistic features that would be ideal. otherwise it needs to be priced properly. Suggestions? |
Tags |
balance, brainstorm, house rules, size modifier, strength |
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