01-13-2018, 02:49 PM | #1 |
Join Date: Mar 2011
Location: Spinward Marches
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GURPS Middle Ages
Will there be an update of the GURPS Middle Ages book at some time?
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01-13-2018, 03:02 PM | #2 |
Join Date: Aug 2005
Location: Saskatoon, SK, Canada
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Re: GURPS Middle Ages
I'm not an SJ Games employee, I have no special knowledge here, so take this with a grain of salt, but I would guess the answer is "probably not", at least if you're thinking of a single book that updates everything that was in the original GURPS Middle Ages. Those historical books, much as they were largely cool as heck, haven't really made a reappearance in 4th Edition for a reason - they apparently didn't sell all that well, and in the shrunken RPG market of the 21st Century, I don't think SJ Games feels they can make money off them.
Instead, I'd look at material to appear piecemeal - look at the Hot Spots line for locations and general discussion of history, Locations for more generic places that could fit into a medieval setting, Low-Tech for discussions of medieval technology, Martial Arts for more detailed descriptions of medieval fighting styles, Vehicles for medieval transport, and Who's Who for NPCs of the time period. Notably, Hot Spots: Constantinople already covers the Byzantine/Eastern Roman Empire during a good chunk of the Middle Ages. |
01-13-2018, 06:01 PM | #3 | |||
Aluminated
Join Date: Feb 2005
Location: East of the moon, west of the stars, close to buses and shopping
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Re: GURPS Middle Ages
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01-13-2018, 06:26 PM | #4 |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: GURPS Middle Ages
I'd imagine the main issue would be that the cost of editing and laying out a whole new book—you can't just reuse the old one—would far outweigh any expected sales. And since an individual can convert it to fourth edition GURPS rules fairly simply with GURPS Update, is there really any pressing need for a new edition?
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01-13-2018, 10:50 PM | #5 |
President and EIC
Join Date: Jul 2004
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Re: GURPS Middle Ages
This.
Books that are primarily data are really not worth the effort of reissuing as 4th Edition; the effort should go to new material. |
01-14-2018, 09:01 AM | #6 | |
Join Date: Mar 2011
Location: Spinward Marches
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Re: GURPS Middle Ages
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I guess in last few years I asked about a second volume, and the answer was that there wasn't going to be one, so I thought there might be a revision of the old one. I guess the other reason I ask is because I do get a little worried about younger players just playing fantasy era stuff without a little historical context. Call it my inner professor at work. Also, given all the Osprey books on the period (militaries specifically), I thought there might be an SJGames author who would write a book regarding medieval France, Nordic, Germanic tribes and kingdoms, and all the rest. It's just so rich, and it's where the high profile folklore that forms the basis for things like elves, trolls, goblins and what not come from, that I figured something might be in the offing. Something other than the very well informed GURPS Fantasy Folks or GURPS Dragon books and the like. Short response; oh well, I thought I'd ask :) Thanks for the replies. |
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01-14-2018, 09:04 AM | #7 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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Re: GURPS Middle Ages
Sounds like Blue Ghost might be exactly the person to propose an outline for a GURPS Medieval Europe book for W23...
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01-14-2018, 10:41 AM | #8 |
Join Date: Jun 2006
Location: On the road again...
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Re: GURPS Middle Ages
Agreed, but that might be a bit too broad for the current market. Perhaps a GURPS Hot Spots: Holy Roman Empire focusing on the medieval years could sell. Just my 5¢ worth. :)
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01-14-2018, 02:04 PM | #9 | |
Join Date: Jul 2007
Location: West Virginia
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Re: GURPS Middle Ages
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Don't get me wrong, both the real Medieval England and "Merrie England" are great to game in. But it's time that France, Germany, Italy, Spain, Scotland, Wales, Cornwall, Ireland, Denmark, Flanders, Scandinavia, Iceland, Greenland, Hungary, Poland, the Hausa, Moscovy, Byzantium, and Outremare, got some love too.
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01-14-2018, 02:39 PM | #10 |
Join Date: Dec 2012
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Re: GURPS Middle Ages
My two cents:
Migration Era Europe up to or including Charlemagne in one book and then Charlemagne (or just after depending on the first book's scope) through the viking period would be awesome [Edit: or all that time in one book]. Great potential in those eras for everything from realistic military and/or political campaigns to cinematic and fantasy campaigns. The world was less populated/more soread out, polities were smaller, politics was very personal, and even military engagements tended to involve less people (therefore the PCs could have a realistically larger impact). |
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