Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Munchkin > Munchkin 101

Reply
 
Thread Tools Display Modes
Old 01-10-2013, 11:37 PM   #1
oakpack4
 
Join Date: Jul 2012
Default Blender: What's the same?

So I've been looking into buying new sets and have read various things about mojos, powers, and training that's left me confused. I understand that all classes are classes, and that all accents and races are races. What else is the same but under a different name??
oakpack4 is offline   Reply With Quote
Old 01-10-2013, 11:48 PM   #2
Blazinjsin
 
Blazinjsin's Avatar
 
Join Date: Apr 2012
Location: Baltimore, MD
Default Re: Blender: What's the same?

Vehicles and steeds are the same, but ships are not. Also curses, traps, and disasters are the same. Sidekicks, minions, and hirelings are the same, and I believe mooks are as well, but could be wrong about the last one.
__________________
(╯°□°)╯︵ ┻━┻ I am King of Munchkin Mountain!!!

Check out my trades ( ͡° ͜ʖ ͡°) 🍕
Blazinjsin is offline   Reply With Quote
Old 01-11-2013, 12:11 AM   #3
Clipper
 
Clipper's Avatar
 
Join Date: Feb 2012
Location: Sydney, Australia
Default Re: Blender: What's the same?

Hirelings, Sidekicks, Minions, Allies, Mooks and Comrades are all the same thing with regards to Hireling rules and that you can only have one of any of the types in play, but some of them (Mooks and Comrades) have special powers that the others don't have.

The best place to get all this information about blending is the Cheat With Both Hands Rules. My Rules Checklist linked in my signature also summarises all the information from there, so that works as a neat reference tool too (although it has not been officially reviewed).
__________________
My unofficial, but comprehensive Flowcharts: Munchkin: A4 Letter; Munchkin Quest: A4 Letter
Rules Checklist for all Munchkin sets: A4 Letter.
Clipper is offline   Reply With Quote
Old 01-11-2013, 12:37 AM   #4
Andrew Hackard
Munchkin Line Editor
 
Andrew Hackard's Avatar
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Blender: What's the same?

Quote:
Originally Posted by oakpack4 View Post
So I've been looking into buying new sets and have read various things about mojos, powers, and training that's left me confused. I understand that all classes are classes, and that all accents and races are races. What else is the same but under a different name??
Accents and Races are NOT the same.
__________________
Andrew Hackard, Munchkin Line Editor
If you have a question that isn't getting answered, we have a thread for that.

Let people like what they like. Don't be a gamer hater.

#PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube
Follow us on Kickstarter: Steve Jackson Games and Warehouse 23
Andrew Hackard is offline   Reply With Quote
Old 01-11-2013, 07:12 AM   #5
oakpack4
 
Join Date: Jul 2012
Default Re: Blender: What's the same?

Quote:
Originally Posted by Andrew Hackard View Post
Accents and Races are NOT the same.
So then bilingual and half-breed don't/can't apply to each other?
oakpack4 is offline   Reply With Quote
Old 01-11-2013, 08:11 AM   #6
Andrew Hackard
Munchkin Line Editor
 
Andrew Hackard's Avatar
 
Join Date: Aug 2004
Location: Austin, TX
Default Re: Blender: What's the same?

Quote:
Originally Posted by oakpack4 View Post
So then bilingual and half-breed don't/can't apply to each other?
They cannot. Classes, Races, Accents, Loyalties, and Mojos are all different and distinct.
__________________
Andrew Hackard, Munchkin Line Editor
If you have a question that isn't getting answered, we have a thread for that.

Let people like what they like. Don't be a gamer hater.

#PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube
Follow us on Kickstarter: Steve Jackson Games and Warehouse 23
Andrew Hackard is offline   Reply With Quote
Old 01-13-2013, 12:49 AM   #7
Enzzo
 
Enzzo's Avatar
 
Join Date: Aug 2012
Location: Salt Lake City, UT
Default Re: Blender: What's the same?

And Birthrights are different too, and Origins, right?
Enzzo is offline   Reply With Quote
Old 01-13-2013, 04:48 AM   #8
Clipper
 
Clipper's Avatar
 
Join Date: Feb 2012
Location: Sydney, Australia
Default Re: Blender: What's the same?

Quote:
Originally Posted by Enzzo View Post
And Birthrights are different too, and Origins, right?
Yes and yes. I think we've already listed all the things that are the same:
  • Curses/Traps/Disasters
  • Hirelings/Sidekicks/Minions/Allies/Mooks/Comrades
  • Steeds/Vehicles

Everything else, at least in the most recent versions of all current sets, is different.
__________________
My unofficial, but comprehensive Flowcharts: Munchkin: A4 Letter; Munchkin Quest: A4 Letter
Rules Checklist for all Munchkin sets: A4 Letter.
Clipper is offline   Reply With Quote
Old 01-13-2013, 10:26 AM   #9
MunchkinMan
 
MunchkinMan's Avatar
 
Join Date: Aug 2004
Location: Macungie, PA
Default Re: Blender: What's the same?

For the sake of simplicity: Everything is different unless a rule says otherwise. There is a rule that explicitly states that Hirelings, Mooks, Minions, Allies, Comrades, and Sidekicks are the same. There is a rule that states that Curse, Traps, and Disasters are the same. Same for Steeds and Vehicles. A fair amount of this is covered in Munchkin 7's rules. It actually explicitly discusses things that are different, too, just to play it safe.

For certain, that file needs to be updated to discuss Comrades, Allies, and Disasters.
__________________
Erik D. Zane
Munchkin NetRep -- munchkin@sjgames.com
MiB #1029
MunchkinMan is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:16 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.