09-05-2014, 02:12 PM | #11 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Madness Dossier in the 1920s
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09-05-2014, 03:32 PM | #12 |
Join Date: Aug 2009
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Re: Madness Dossier in the 1920s
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09-05-2014, 08:46 PM | #13 |
Join Date: Mar 2008
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Re: Madness Dossier in the 1920s
One advantage PCs can have in the 20s is government is more personal and trusted by the people that matter. So a character with the right social advantages approaching the captain of a warship can get a landing party to help. And if things go bad and the ship ends up shelling a cult compound the papers will just follow the government more on what happened.
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09-06-2014, 11:41 AM | #14 | |
Join Date: Aug 2009
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Re: Madness Dossier in the 1920s
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09-06-2014, 12:45 PM | #15 |
Join Date: Sep 2007
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Re: Madness Dossier in the 1920s
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09-06-2014, 12:49 PM | #16 |
Join Date: Aug 2004
Location: U.K.
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Re: Madness Dossier in the 1920s
I'm not sure that the '20s was a time of general social unity. Actually, you could as easily call it an age of uncertainty and fragmentation, with multiple radical and revolutionary movements in almost every country, the rise of Communism and Fascism, and the psychological effects of the Great War still percolating down through societies.
What you did have was, perhaps, a greater sense of reflexive unity within the social and political establishment, with the mass media still mostly seeing themselves as being inside the fortress and on the same side as the ruling classes - along with a persistent habit of Victorian-style deference among some parts of society. The idea that "they" surely knew best wasn't universal, but nor was it seen as automatically risible. Which your proto-Sandmen can definitely exploit.
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09-06-2014, 01:23 PM | #17 | |
Join Date: Aug 2009
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Re: Madness Dossier in the 1920s
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Cheers! |
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09-08-2014, 10:11 AM | #18 |
Join Date: Aug 2009
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Re: Madness Dossier in the 1920s
With regards to point totals, (Not including any pseudo pre-sandman patron/skills/abilities) what do you think the base point values for characters should be? 150-200? 250? This is of course without any of the additional 'Sandman' extras that you would normally have access to.
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Tags |
1920s, cthulhu, gurps, madness dossier |
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