02-26-2009, 03:38 PM | #21 | |
Join Date: May 2007
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Re: Snickersnee and a scary clown boss question
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02-27-2009, 08:49 AM | #22 | ||
Join Date: Dec 2006
Location: Roanoke, Virginia, US
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Re: Snickersnee and a scary clown boss question
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02-27-2009, 10:24 AM | #23 | |
Join Date: Apr 2007
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Re: Snickersnee and a scary clown boss question
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02-06-2011, 02:56 AM | #24 | |
Join Date: Feb 2011
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Re: Snickersnee and a scary clown boss question
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The point is - as Progmode wondered - is there a difference between instant killing and automatic defeat? In my opinion, there is. If anything allows to kill a monster instantly, the only way to prevent it is to use a card which prevents that anything (e.g. a counterspell vs a spell). Otherwise - yes - the rule above apply - the monster would be instantly removed from combat and that's not allowed with Bosses. But automatic defeat by means of a weapons should mean that - no matter your level, enhancers, monster levels, monster's enhancers - using that weapon will automatically cause the monster to be defeated. Note that this isn't instantaneous at all. Other player have got 2.6 seconds to apply any curse able to cause the weapon to be dropped, to be destroyed or to lose its power. In fact, since the effects of a weapon are computed after the die roll, and since curses may be played anytime, we could even say that they have time until the player rolls. I wouldn't call this "instantly killing". I would rather say that if a player has got a Snickersnee and is fighting Scary Clowns, and at the time of combat resolution, he still holds this weapon, the defeat of the monster is automatic, independently from die results and other modifiers. If he's a common monster, he dies and the player gets his level(s) and treasure(s). If he's a Boss, he's defeated, and the player wins the game. Last edited by amir1972; 02-06-2011 at 03:16 AM. |
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02-06-2011, 05:12 AM | #25 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Snickersnee and a scary clown boss question
Will (O'Keefe), who did quite a bit with respect to design and playtest, covered this officially, as did I. The Scary Clowns are instantly defeated, Boss or no, by Snickersnee. There is still a reasonable amount of time for the other players to add other Monsters to prevent this from being an instant win of the game, but that's about it.
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02-06-2011, 11:21 AM | #26 |
Join Date: May 2010
Location: Switzerland
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Re: Snickersnee and a scary clown boss question
About OP.
I would tend to consider that the Munchkin wins. The Snickersnee is not a means to make the monster disappear, so it leads to his defeat (other potions or bonuses can be used vs the Boss and lead to victory). I would consider that situation as a nice stroke of luck. The fact that the Boss is easily defeated is not a reason not to accept such an occurence.
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04-05-2011, 01:33 AM | #27 |
Join Date: Mar 2011
Location: Verona, Italy
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Re: Snickersnee and a scary clown boss question
Hi, I post in this thread, since my question rely to a similar issue. Let me know if I should open a new topic, instead.
If I understood correctly, in the situation of Snickersnee vs scary clown, you have an automatic win, unless someone else plays some card like wandered monster or so (I assume you can make the clowns dissapear or move away too, in case they're not the boss). But then, what if the clowns are in a mob, and I possess the Snickersnee? |
04-05-2011, 05:23 AM | #28 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Snickersnee and a scary clown boss question
The Scary Clowns are automatically killed, and if you can kill or defeat the remaining Monsters, you get the rewards. Otherwise, the Scary Clowns card is discarded (along with any Enhancers on it) and any survivors of the mob continue on their merry way.
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04-05-2011, 06:30 AM | #29 |
Join Date: Mar 2011
Location: Verona, Italy
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Re: Snickersnee and a scary clown boss question
Thanks Erik.
Let's see if I understood correctly. If you fight a mob with scary clowns in, and you have snickersnee, you don't count scary clowns level and die in the combat, since they're automatically killed. Now, in case you win, you gain levels and treasures according to the monsters you killed (included scary clowns) But if you lose, you get damages from the remaining mosters, and you have to escape only from them. Hmm... do you gain the level and treasures from scary clowns, even if you lose? |
04-05-2011, 06:49 AM | #30 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Snickersnee and a scary clown boss question
No. As I said in my earlier post, you would only get combat rewards after defeating the remaining Monsters. This is consistent with the rules: You don't collect combat rewards unless you defeat all the Monsters in the combat.
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