08-05-2015, 07:33 AM | #1 |
Join Date: Oct 2009
Location: Plugerville
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Reentry with Flight/TK
If a character has flight and is in the process of reentering the atmosphere (assume they start above the point where reentry heating becomes a problem), could they use their unmodified Flight advantage to reenter safely?
(assume average stats with a few hours of life support making them lightly encumbered for a flight move of 8). Same scenario, but this time the character has unmodified TK 11 and with life support they weigh about 220lbs, giving a TK move of 2.2 when concentrating. Notes: orbital velocity is a bit over 9km/s so it would take roughly 20 minutes to come to a stop at 8m/s/s or about 70 minutes at 2.2m/s/s The two primary issues that require a GM's call would be: Flight: can you use normal flight to slow down when the atmosphere is thin enough not to cause reentry heating? TK: is your total delta-v 2.2yds/s or can you adjust your speed however much you want so long as you don't accelerate to faster than 2.2yds/s compared to your current frame of reference? |
Tags |
basic set, flight, telekinesis |
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