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Old 12-01-2020, 09:29 AM   #101
Daigoro
 
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Okay, to elaborate further with some suggestions, here are some ideas I think would be cool to explore.

- Starship captain and crew setting
We've done space traders, military sci-fi, a space station and a space biopunk, so this would be one of the main genres we haven't explored.

- Travelling space circus
Combining the above with inspiration from Kromm's latest DF: Encounters book, we could do a Battlestar Galactica-like convoy of ships, except that they're all members of a travelling carnival taking entertainment to star system to mining outpost to colony world to space station. It could be played whimsically, but I think it could do well played straight or even somewhat dark.

- Secondary world cyberpunk city
Making cyberpunk settings is a lot of fun, but sometimes it gets bogged down in the future history and geopolitics stuff. We try to give a realistic pathway from the now to the future dystopia, positing wars and plagues and environmental destruction to get to a certain endpoint. At some point we break up the USA somehow and posit how some smaller country has come into ascendancy. This process can be amusing in its own right, but sometimes I have the urge to just create a bunch of stuff whole cloth. There are various goals we could aim for, but I think building a single city would be a good start.

- Genre murder mystery
Instead of making a setting or setting element per se, this would be an attempt to see if we can make an adventure instead, a murder mystery. I think a "cozy" mystery, in a single isolated setting with a known pool of suspects, like Murder on the Orient Express, would be most workable. And by "genre", I mean we'd choose a particular genre to set it in- a fantasy castle, a starfleet corvette, a steampunk cruise airship, and so on.

- Genre mash up
We'd need some list of GURPS genre books then come up with a method of randomly choosing 3 of them to combine together on which we'd base a setting.

- Horror campaign
Horror is one genre we haven't touched on at all and could be fruitful.

Thoughts, questions, other suggestions?
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Last edited by Daigoro; 12-01-2020 at 09:32 AM.
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Old 12-01-2020, 11:41 AM   #102
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Default Re: Collaborative Worldbuilding Threads

First some more random ideas
- The cozy fantasy setting, designed to be very focused on a small area. The book "a bad spell in yurt" is an example of this.

- Swashbuckling as an addition to another setting. Sci-fi swashbuckling for example.

- Pirates with a twist, an early take on a weird west game.

Any of the other ideas put forward look good to me.

(Three random GURPS books, creatures of the night, low tech 2, espionage)
http://gurpsland.no-ip.org/articles/ThreeGURPSBooks.htm
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Old 12-01-2020, 07:18 PM   #103
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A Cold War super spy setting running from 1947 to 1982 in which the characters who start as rookies must deal both with their Eastern bloc foes as well as illuminated conspiracies.
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Old 12-01-2020, 08:19 PM   #104
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A Cold War super spy setting running from 1947 to 1982 in which the characters who start as rookies must deal both with their Eastern bloc foes as well as illuminated conspiracies.
Where were you for our recent superspy thread?!
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Old 12-02-2020, 06:29 AM   #105
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Originally Posted by (E) View Post
First some more random ideas
- The cozy fantasy setting, designed to be very focused on a small area. The book "a bad spell in yurt" is an example of this.
Similar to the DF town we did, or the Djinn Lands thread? Or did you have something else in mind?

Quote:
- Swashbuckling as an addition to another setting. Sci-fi swashbuckling for example.

- Pirates with a twist, an early take on a weird west game.
I also have a nascent pirate-themed space opera (borrowing a bit strongly from a certain movie series.)

Quote:
(Three random GURPS books, creatures of the night, low tech 2, espionage)
http://gurpsland.no-ip.org/articles/ThreeGURPSBooks.htm
That... would do just the trick! I think we might need some selection process though, after having a look at it, instead of just taking the first spin of the wheel. Some of those combinations seem a bit challenging- I just got Diskworld, Low-Tech and Planet Krishna (which I don't think I've ever heard of)! And do we know how up-to-date the book list is?

ETA: Ah, if this is the book list used, then I'd say it's a year or two out of date. Nonetheless, very handy.
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Old 12-02-2020, 03:28 PM   #106
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On the Gurps discord the .ig command will do the same. You can also select how many books to choose .ig 5 or restrict to 4th edition .ig 3 4
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Old 12-02-2020, 03:42 PM   #107
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Originally Posted by Daigoro View Post
Where were you for our recent superspy thread?!
From the start it was going in a different direction from any of the ideas I had.
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Old 12-02-2020, 09:19 PM   #108
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From the start it was going in a different direction from any of the ideas I had.
That brings up an interesting idea.
If we were to rehash one of the earlier ideas it would be interesting to see what alternate world would be created.
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Old 12-03-2020, 08:42 AM   #109
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Originally Posted by Daigoro View Post
Similar to the DF town we did, or the Djinn Lands thread? Or did you have something else in mind?
As a weird question, does anyone have thoughts on why djinn lands struggled to get off the ground?
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Old 12-03-2020, 09:50 AM   #110
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As a weird question, does anyone have thoughts on why djinn lands struggled to get off the ground?
Maybe two things- it only became a question thread half way through, so people may have missed it. And it needed a bit of outside homework to get up to speed, reading I think 6 pages or so of Banestorm. By the time I got round to doing that, it had been quiet for a couple of weeks.
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