07-31-2016, 02:34 AM | #21 |
Join Date: Jul 2014
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Re: [Basic] Skill of the week: Physics
The idea that people wouldn't recognize that things drop in a curved path seems very odd to me until I realize that most people don't have a physics teacher for a father. Growing up with The Mechanical Universe on VHS is a bit out of the ordinary.
That's the kind of thing that goes into a talent, I'd imagine. |
07-31-2016, 02:45 AM | #22 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Basic] Skill of the week: Physics
People who have a default still know some stuff that people without one don't. I didn't have physicist parents, in fact my parents were sports trainers/teachers. And yet as a child I knew that heating objects works best when you place the source of heat below, while cooling works the other way around. That a candle can be used to rotate a very thin paper 'windmill'. That boiled and non-boiled eggs behave slightly differently when rotating. That spinning objects have a better time keeping balance. That some materials seem to repel water. That if you throw a burning piece of paper into a glass, turn the glass upside down and push it into water, it'll first expel and then suck in the water.
These are everyday things that don't require formal one-point training to know. In fact they don't even require waiting for school physics to start (which would be much later). |
07-31-2016, 03:02 AM | #23 | |
Join Date: May 2016
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Re: [Basic] Skill of the week: Physics
Quote:
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07-31-2016, 03:26 AM | #24 |
Join Date: May 2016
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Re: [Basic] Skill of the week: Physics
Johndallman's Physics Beautified v1.1 Alphabetized as well!
Last edited by Tallor; 07-31-2016 at 03:28 AM. Reason: Bullet points! |
07-31-2016, 03:26 AM | #25 |
Join Date: Mar 2013
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Re: [Basic] Skill of the week: Physics
I'm having trouble with the bolded bit, if I need to have Mathematics (Applied) to have Physics, how can Mathematics (Applied) default to Physics?
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07-31-2016, 04:45 AM | #26 | |
Join Date: Jul 2014
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Re: [Basic] Skill of the week: Physics
Quote:
I.E. IQ 10 character spends 1 point on Mathematics(Applied) and has a skill of 8. Then he spends 28 points on Physics for a skill of 15. His default from Physics to Mathematics is now 9, higher than the skill he purchased. (The one character point isn't enough to push it up to 10, but if you spent 1 more point, it would go to 10.) WHY you would do that I have no idea, but I'm pretty sure that's how the rules work. |
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07-31-2016, 05:15 AM | #27 | |
Join Date: Sep 2008
Location: near London, UK
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Re: [Basic] Skill of the week: Physics
Quote:
If you have 24 points in Physics (or 20 points in a Physics speciality), you know it at IQ+4, so your Mathematics (Applied) default is IQ-1.
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07-31-2016, 05:31 AM | #28 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: [Basic] Skill of the week: Physics
I don't mind at all, but I don't really expect people to read those paragraphs. They're mostly there for text searches to find.
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07-31-2016, 11:34 AM | #29 |
Join Date: May 2016
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Re: [Basic] Skill of the week: Physics
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07-31-2016, 11:48 AM | #30 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: [Basic] Skill of the week: Physics
Actually, I'm afraid I didn't. It doesn't have complete sentences, so it takes more work for me to figure out what it's saying about each GURPS book.
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Tags |
basic, physics, skill of the week |
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