01-26-2014, 12:38 PM | #11 | |
Join Date: Mar 2013
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Re: DF and Healing ... For Wizards
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01-26-2014, 12:40 PM | #12 |
Join Date: May 2013
Location: Ellicott City, MD
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Re: DF and Healing ... For Wizards
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01-26-2014, 12:41 PM | #13 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: DF and Healing ... For Wizards
Of course. We play to have fun.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
01-26-2014, 12:55 PM | #14 |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: DF and Healing ... For Wizards
Yeah, and what is magic, anyway? If the metaphysics of the game don't respond to the wishes of wizards, what the hell . . . why use magic at all?
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
01-26-2014, 01:27 PM | #15 | |
Join Date: Aug 2007
Location: Vermont, USA
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Re: DF and Healing ... For Wizards
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01-26-2014, 01:39 PM | #16 |
Join Date: Mar 2012
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Re: DF and Healing ... For Wizards
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01-26-2014, 01:43 PM | #17 |
Join Date: Feb 2011
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Re: DF and Healing ... For Wizards
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01-26-2014, 02:23 PM | #18 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: DF and Healing ... For Wizards
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01-26-2014, 02:43 PM | #19 |
Fightin' Round the World
Join Date: Aug 2004
Location: New Jersey
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Re: DF and Healing ... For Wizards
The article is worth getting - it really covers up a lot of edge cases and oddness that results from forbidden spells. I still use my own rulings where they contradict the article, but it's handy to have a thought-out answer to questions that still manages to forbid healing spells consistently. DF is "clerics heal with magic, wizards don't" and if you follow that logic you'll end up in a pretty good place . . . but I like having it all worked out for me in print myself.
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Peter V. Dell'Orto aka Toadkiller_Dog or TKD My Author Page My S&C Blog My Dungeon Fantasy Game Blog "You fall onto five death checks." - Andy Dokachev |
01-26-2014, 03:54 PM | #20 |
Join Date: Oct 2008
Location: Campos dos Goytacazes - RJ - Brazil
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Re: DF and Healing ... For Wizards
There's a Pyramid Magazine Article that introduces Grey Necromancers which, IMHO, makes a great job improving significantly Necromancers, making then more than just pokemon masters¹. In that spell list, they have Major and even Great Healing.
The kicker? In that same article, there's a new advantage that allows spellcasters to buy other caster's spell list, similar to the Cleric's power-up New Real advantage. So there's an "oficial" way to let Wizards have healing spells without becoming Clerics, provide they're willing to pay some extra points to do that. --- ¹ - Ok, I know, they're summoners after all, so to summon their preffered pets is all about their job. But some players just want to have extra tools to play. |
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dungeon fanasy, healing |
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