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Old 10-03-2011, 06:17 AM   #1
lavitzcentauri7
 
Join Date: Oct 2011
Default Wizard Vs. Bard abilities

I played my first game of munchkin last night and an interesting thing happened in the game.

I was a wizard who was Enthralled by a bard to force him to help in battle. Now, to prevent the bard from gaining a level, I used a potion that caused the monster to gain a further +3, tying both side's level mods. Now, the bard is essentially forced to run, whereas I could charm the monster. Now the clarification needed is this. When deciding to run in a situation like that... who needs to run first? (I ask because if I ran first and succeeded, he would try to run, or if I had failed, I doubt I'd be able to charm the monster. My friend knowing this opted to wait until I decided so that he could make the best decision for himself) Also, if the monster is charmed away, who gets the treasures in either situation, if he stays until the charm is used, or runs away before hand?

(This was settled because my friend forgot to add a +2 steed of some sort so my potion was ineffectual and we were forced to win)
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bard, charm, combat, enthrall, wizard


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