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Old 08-24-2008, 11:35 PM   #71
RL
 
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Default Re: Munchkin Quest

Quote:
Originally Posted by Progmode
For one, there are three decks, not just two, so you'd have to sleeve your cards.
I've found that the sleeves tend to cost as much as the cards themselves. But I like having them.
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Old 08-25-2008, 05:43 AM   #72
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Default Re: Munchkin Quest

Quote:
Originally Posted by Progmode
Anyway, it's more effort than it's worth in my eyes.
Agreed. There are several differences between the two games -- and they are two completely different games -- that attempting to blend them will be an exercise in frustration.

I recommend people play MQ as published before trying anything unusual. There's a lot of variety in the core game, and expansions will only further diversify the options and interactions between cards/tiles/links.
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Old 08-25-2008, 05:49 PM   #73
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Default Re: Munchkin Quest

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Originally Posted by philreed
Agreed. -- that attempting to blend them will be an exercise in frustration..
I agreed there. Don't try to blend them. But I'll try to make new MQ cards based on the munchkin cards I created. Just have to rewrite them to the MQ format.

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Old 11-22-2008, 03:18 PM   #74
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Default Re: Munchkin Quest

Please move this thread to MQ.


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Last edited by Quaff_fu; 11-27-2008 at 10:08 AM.
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