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Old 05-21-2019, 09:18 AM   #21
Fred Brackin
 
Join Date: Aug 2007
Default Re: [Space / Spaceships] Society limited to fission?

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Originally Posted by JackFalcon13 View Post
It would also help allow piracy
Your tech base is hostile to piracy. There's no real way for pirates to lurk undetected while they're waiting for a target and no way for them to vanish after they've dealt with one.
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Old 05-21-2019, 10:27 AM   #22
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: [Space / Spaceships] Society limited to fission?

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Originally Posted by JackFalcon13 View Post
Yeah, but you reach a certain threshold where dodging isn't really an option, despite what the Spaceships rules say.
Yes. Realistically, the only drives in Spaceships that can execute a dodge against Spaceships weapons are Subwarp drives.
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Old 05-21-2019, 11:40 AM   #23
Michael Thayne
 
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Join Date: May 2010
Default Re: [Space / Spaceships] Society limited to fission?

What you're describing sounds very similar to the video game Children of a Dead Earth. Big ships tend to use nuclear thermal rockets, though ion drives do show up. Drones and missiles use chemical rockets. Interplanetary transit times are slow, though in the fluff they're made a bit faster with drop tanks for extra delta-V. Manned fighters aren't a thing, both because the pilot adds mass and because drones can be treated as expendable such that there's no need to save delta-V to get back to the carrier.

Note that to justify why anyone would want to go to space with such limited tech, the setting posits a massive war that included three or four different types of world-ending weapons being unleashed.
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