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Old 04-29-2019, 11:08 AM   #1
Allensh
 
Join Date: Aug 2004
Location: Mt. Pleasant, Michigan
Default Healing Potions and Mules

If you had a mule whose only function was carrying healing potions, how many could they carry? :) This is the latest scheme of my players :)

Allen
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Old 04-29-2019, 11:36 AM   #2
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: Healing Potions and Mules

There is some vending machine that gives out unlimited numbers of healing potions at list price? (Suggestion: apply Finding Magic Items for Sale ITL166)

Five doses combine for one gas bomb of 2.0 pounds so it is reasonable to suppose that one potion weighs half a pound (cube-square law and thicker, less fragile containers).

A ST 28 Mule can carry 280 pounds and 10% would be in packages and harness so that's 252 pounds of potions or around 500 potions at a total cost of $75k

Would they like to add a ring of mule control for only $10k more?

5 XP bonus if their next scheme is a 500 ST Halfling Zombie named Nodwick who carries a huge backpack.
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Last edited by hcobb; 04-29-2019 at 11:59 AM.
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Old 04-29-2019, 12:21 PM   #3
KevinJ
 
Join Date: Sep 2005
Location: Arizona
Default Re: Healing Potions and Mules

It would be better to use Dogs and as eat dog is emptied of stuff you eat the dog...
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