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Old 04-13-2018, 03:14 PM   #11
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: The Fantasy Trip

I'd also like to see Steve Jackson Games leverage some of the very clever things they've done with GURPS over the decades in terms of organization.

For example, they organized the GURPS Bestiary by environment, with cross-references when one creature lives in more than one environment (e.g., Creature A is primarily a Forest creature, but also appears listed in the Mountains section, while Creature B lives primarily in Water, but can be found in Swamps and along Coastal areas too.

Those kinds of things make it really easy for a GM to figure out a "random encounters" table by environment (and building a random encounter table for each environment and including it in the Bestiary would make it even easier, hint, hint).

In fact, I could see an opportunity here to re-release any number of GURPS splat books in their new "print on demand" section. Simply by adding in TFT characteristics, they could make them brand "NEW" books, and I for one would probably pop for quite a few of them fairly rapidly just for that feature. Heck they could even avoid a major re-write if they simply included a couple of pages of instructions (if even that much is necessary) on how to convert the GURPS stats in the splat books to TFT, either as a separate handout ("Download for free at SJG!"), or as something they add to the print copies at the back of the book. In effect, a huge amount of their existing GURPS fantasy stuff would instantly become usable by TFT folks -- saving SJG time and money, and providing a huge depth of information and roleplaying to TFT, all with only a couple of pages of material.
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in the labyrinth, melee, roleplaying, the fantasy trip, wizard


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