04-19-2014, 04:25 PM | #71 | |
Join Date: Dec 2007
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Re: Static vs. Mind Bullets
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04-19-2014, 04:26 PM | #72 |
Join Date: Dec 2007
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Re: Static vs. Mind Bullets
You can't get Immunity: Static because Static doesn't have a resistance roll. Neutralize works so far as I can see.
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04-19-2014, 05:19 PM | #73 |
Join Date: Aug 2004
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Re: Static vs. Mind Bullets
If someone took a PM (on their Static) that had an anti-power, it could be done. That's a bit unusual, but okayed in Powers. Allowing it otherwise is a little strange to me. Timing issues can come up that I find easier to ignore by just ruling they don't affect each other if they are both wild (or both part of a 0% Anti-power PM).
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04-19-2014, 10:28 PM | #74 |
Join Date: Jun 2010
Location: Dreamland
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Re: Static vs. Mind Bullets
Static already trumps one of the best attack modifiers out there; Malediction. Giving Static even more boost against powers makes it far too easy to just take anti-powers whenever you can.
My biggest point with this is I often see magic as it's own anti-power, where spells like Static and Neutralize are part of wizard arsenals. With Static being that good, every wizard will get it when they can because with Discriminatory why not? It might sound like a lot in a 150pt campaign but it would be downright everywhere in a 500+ campaign (where wizard masters cause epics and myths). |
04-20-2014, 03:29 AM | #75 | |
Join Date: May 2013
Location: Ellicott City, MD
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Re: Static vs. Mind Bullets
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04-20-2014, 07:51 AM | #76 |
Join Date: Aug 2004
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Re: Static vs. Mind Bullets
Static doesn't trump Malediction, it works against a source. Psi Static won't do anything against a magical Malediction. LIS, I probably wouldn't allow non-limited Static in a game with only one source for powers.
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04-20-2014, 10:40 AM | #77 |
Join Date: Dec 2007
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Re: Static vs. Mind Bullets
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04-20-2014, 10:48 AM | #78 | ||
Join Date: May 2013
Location: Ellicott City, MD
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Re: Static vs. Mind Bullets
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04-24-2014, 08:14 PM | #79 |
Join Date: Jun 2010
Location: Dreamland
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Re: Static vs. Mind Bullets
That's strange. I thought that, with Switchable, you can have the power, but can't use it when your shield is up. But I can't think of where that would be. Since Static: Magic (Magical -10%) doesn't seems to work, how would you build Static for a mage to learn as a spell-power?
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04-24-2014, 08:16 PM | #80 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Static vs. Mind Bullets
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Tags |
malediction-proof, protected sense, static |
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