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Old 11-07-2012, 04:17 AM   #1
fifiste
 
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Default Very rapid healing and hp over 20

So how do they interact?
"Very rapid healing"'s description says that when rolling for daily recovery, then instead of 1 hp you recover two.
"High HP and healing" says that you multiply recovered hp by two when you have 20-29 hp, 3 when you have 30-39 etc.
So will very rapid recovery just multiply everything by two? You get to recover 4 and 6 hp respectively for normal hp of 20+ and 30+
Or will it add 1 hp? you'll get 3 and 4 hp in this case.
No effect at all? Something else?
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Old 11-07-2012, 05:10 AM   #2
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Default Re: Very rapid healing and hp over 20

All healing rates double with Very Rapid Healing. Otherwise it's impossible to reconcile its cost relative to Regeneration.
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Old 11-07-2012, 05:16 AM   #3
Maz
 
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Default Re: Very rapid healing and hp over 20

Yeah. So that's 4 HP.

Coincidently, I also play with a houserule that allow someone with 15 HP to regain at x1,5 (round down). Very rapid healing would then give 3.
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Old 11-07-2012, 05:49 AM   #4
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Default Re: Very rapid healing and hp over 20

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Originally Posted by Maz View Post
Coincidently, I also play with a houserule that allow someone with 15 HP to regain at x1,5 (round down). Very rapid healing would then give 3.
I run a similar houserule, except that all healing is multiplied directly by HP/10 and round down.
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Old 11-07-2012, 05:57 AM   #5
smurf
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Default Re: Very rapid healing and hp over 20

Would that not be HT and not HP.

What happens if someone is Very Fit with plus +2 HT?

Giving that it is Health and not Hits that require healing...
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Old 11-07-2012, 06:07 AM   #6
Blood Legend
 
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Default Re: Very rapid healing and hp over 20

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Originally Posted by smurf View Post
Would that not be HT and not HP.

What happens if someone is Very Fit with plus +2 HT?

Giving that it is Health and not Hits that require healing...
I don't understand what you're getting at here.

HP is what gets damaged, HT is what you roll to heal that damage. Very Fit doesn't have anything to do with healing, that's a pure function of base HT. If I get into a car accident, it isn't my immune system that takes a hit, it's my structural integrity.
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Old 11-07-2012, 06:21 AM   #7
johndallman
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Default Re: Very rapid healing and hp over 20

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Originally Posted by smurf View Post
Would that not be HT and not HP. What happens if someone is Very Fit with plus +2 HT? Giving that it is Health and not Hits that require healing...
Are you thinking of the 3e rule, where Hit Points were equal to HT? That was one of the significant changes at 4e, where Hit Points equal ST. Which seems odd at first for humans and human-like creatures, but works much better for elephants and rats.
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Old 11-07-2012, 06:30 AM   #8
vicky_molokh
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Default Re: Very rapid healing and hp over 20

I wonder if a rat in 3e was a scarier opponent than the cat. Essentially same damage, but lower SM and IIRC HT14.
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Old 11-07-2012, 09:20 AM   #9
Fred Brackin
 
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Default Re: Very rapid healing and hp over 20

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Originally Posted by Blood Legend View Post
I don't understand what you're getting at here.

HP is what gets damaged, HT is what you roll to heal that damage. Very Fit doesn't have anything to do with healing, that's a pure function of base HT. .
Not by RAW. the bonuses form Fit/Very Fit add to rolls for Healing.
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Old 11-07-2012, 12:26 PM   #10
JCurwen3
 
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Default Re: Very rapid healing and hp over 20

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Originally Posted by weby View Post
I run a similar houserule, except that all healing is multiplied directly by HP/10 and round down.
I do this too. Something with HP 5 heals 5/10 or half as fast as an average HP 10 human; something with HP 11 heals just slightly faster.

The leaps at the multiples of 10 breakpoints never seemed realistic to me; it seems like it's definitely like that in the rules as a convenience to make the healing calculations easier (and, for most humans, unmodified). It also doesn't scale for smaller creatures.
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