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Old 10-04-2013, 01:04 PM   #32
vicky_molokh
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Default Re: GURPS Thaumatology: Ritual Path Magic

Quote:
Originally Posted by Kromm View Post
Actually, one of the saddest things for me is when my work doesn't inspire spinoffs in the way that Powers and Martial Arts – and earlier Dungeon Fantasy supplements – clearly have. For instance, the fact that I wrote three Action volumes and nobody wanted to build on them kind of disappoints me.
I'm sorry to hear that. I mostly saw Action as 'complete' and 'self-contained', ready to play. (Sure, there were Pyramid articles that expanded on it nonetheless.)

I see Psionic Powers as a beautiful worked example that I will never use as-is, but will dissect and scavenge for parts.

As for Thaumatology, I suppose my reaction is also biased by the fact that I'm a Realm Magic fan, and RM didn't get much love compared to RPM. I guess you can tell that I have a Mage the Ascension background.
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