07-16-2012, 07:24 PM | #21 | |
Join Date: Oct 2011
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Re: [Powers] Help with cleric auras
Quote:
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07-16-2012, 10:38 PM | #22 |
Join Date: Mar 2011
Location: Belém, Pará, Amazônia, Brasil.
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Re: [Powers] Help with cleric auras
And you could create some alternative auras.
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07-17-2012, 10:08 PM | #23 |
Join Date: Sep 2004
Location: Yucca Valley, CA
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Re: [Powers] Help with cleric auras
Exactly. So the the Striking ST +2 aura works out to 20 or so; add Malediction so they can waive the save, now you're at 30.
Suppose you have the Rapid Healing aura, that's 5 cheaper, or base costs 25, but divide by 5 as an Alternate Attack (for Affliction counts as an attack). Net cost 5 for this additional aura. You might easily have a few more at this drastically reduced rate. First turn, buff Striking ST. It lasts for at least a minute (reducing the duration might be a way to drop the cost). Next turn, as a free action, switch to Hard to Kill, and emanate that aura as your maneuver. Next turn, rinse and repeat with the next buff in your arsenal. Potent. GEF |
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aura of power |
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