02-13-2013, 07:55 PM | #21 | |
Join Date: Mar 2010
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Re: [Powers] Afflict on sight
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Sense-Based ((Reversed) or otherwise) is effectively Malediction 2. Both clock in at +150%, give roughly the same effect and share the same "distance to target" penalties. Combine the two, Sense-Based turns into a -20% limitation, you get to have your cake and eat it too; totals out to +130% {+150%; -20%}. It is a limitation as it does reduce the effectiveness of Malediction. Said behavior is the desired behavior in this case, and so taking Malediction is a cheaper way of getting the desired effect than not taking it. Unless your GM handwaves the baked-in Sense-Based from Increased Range: Line of Sight as being (Reversible). Then, IR:LoS is the better deal. |
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02-14-2013, 07:46 PM | #22 |
Banned
Join Date: Apr 2008
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Re: [Powers] Afflict on sight
What about just using Aura +80 and Sense-Based (Vision) +150 (+230)?
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02-14-2013, 08:14 PM | #23 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: [Powers] Afflict on sight
Have you looked at the actual write up for Medusa in Banestorm?
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
02-14-2013, 09:23 PM | #24 | |
Join Date: Mar 2010
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Re: [Powers] Afflict on sight
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Sense-Based (Vision) means you have to see them for your power to affect them. Aura + Sense-Based (Vision) means you have to see them while they are touching you for your power to affect them. |
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02-14-2013, 10:25 PM | #25 | ||
Banned
Join Date: Apr 2008
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Re: [Powers] Afflict on sight
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02-14-2013, 10:26 PM | #26 |
Banned
Join Date: Apr 2008
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Re: [Powers] Afflict on sight
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02-14-2013, 10:45 PM | #27 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: [Powers] Afflict on sight
Only posting the relavant power here.
From GURPS Banestorm, p195 Affliction 1 (Petrifying gaze; Cone, 15-yard width, +200%; Cured by Stone to Flesh or Remove Curse spells, +150%; Extended Duration, Permanent, Selective Area, +20%; Malediction 2, +150%; Paralysis, +150%; Vision-Based, -20%) [75] Not exactly what you said you were looking for in that they have to see her from fairly close and in front. Also its selective which gives the option to avoid gazing at someone. However you asked for a Canon way to do it so here one is.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
02-14-2013, 11:26 PM | #28 |
Join Date: May 2008
Location: CA
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Re: [Powers] Afflict on sight
I'd use a modified version of Aura of Power, from Pyramid 19 Tools of the Trade - Clerics:
Visage of Power - +730% Statistics: Area Effect, LOS, +550%; Aura, +80%; Sense-Based, Vision, +150%; Melee Attack, Reach C, -30%; Reduced Duration, 1/60, Only after the target leaves the area, -30%; Selective Area, +20%; Takes Extra Time, -10%. The 'Area Effect, LOS' enhancement is based upon the Ranged, LOS enhancement, which is itself priced equally to an ability with a range of 2,000 yards. The Visage should work similarly to an Aura of Power, but without the whole 'requires will roll' thing to activate. Remove Takes Extra Time and add Always On, -50% if it's always on. May also want to remove Selective Area. |
02-15-2013, 02:48 AM | #29 | ||
Join Date: Mar 2010
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Re: [Powers] Afflict on sight
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Go read them yourself if you'd like; I've provided page references upthread. |
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02-15-2013, 03:21 AM | #30 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: [Powers] Afflict on sight
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Aura is necessary to turn it into a persistent effect that acts without your intervention. Otherwise you would need to attack to have the affliction work. Once you get here, though, instead of the Sense Based enhancement, I recommend Malediction 1 and the sense based limitation. Toss in Cosmic, No Rule of 16, and a high will for extra cheesyness. |
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Tags |
affliction, aura of power, sense-based, visage of power |
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