09-23-2019, 07:56 AM | #21 | |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: A World of Supers [Powers/Supers]
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
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09-23-2019, 07:59 AM | #22 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: A World of Supers [Powers/Supers]
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09-23-2019, 08:01 AM | #23 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: A World of Supers [Powers/Supers]
I think Indra's vajra does the same. They are versions of the same proto-Indo-European god.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
09-23-2019, 10:24 AM | #24 |
Join Date: Dec 2007
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Re: A World of Supers [Powers/Supers]
Or you just make it an innate attack, "can be stolen". The Returning Weapon imbuement, like all of them is basically for tricks you can do with any random weapon of the right type. You don't need for a characteristic of the weapon itself.
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09-23-2019, 11:29 AM | #25 | |
Join Date: Feb 2016
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Re: A World of Supers [Powers/Supers]
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09-23-2019, 03:29 PM | #26 | |
Join Date: Sep 2004
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Re: A World of Supers [Powers/Supers]
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If the majority of powers are movement or survival related you'll have a society that grows much differently (perhaps underwater? outer space?). If you have mostly innate attacks then war and industry will be much different. If there's a fast gadgeteer in every family, technology might not be needed. |
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09-23-2019, 03:34 PM | #27 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: A World of Supers [Powers/Supers]
Common Quick Gadgeteers would render control by way of infrastructure like power generation or even transportation nearly impossible. That would have to result in a world very unlike ours.
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