08-08-2009, 11:16 PM | #41 | |
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Re: Imperial Navy Officers
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There's usually a human directing them for important tasks, though, since the setting is set up so that human intelligence is superior to all but the most expensive AIs (which are more expensive and less expendable than humans anyway).
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08-09-2009, 01:52 AM | #42 | ||
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Re: Imperial Navy Officers
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08-09-2009, 09:04 AM | #43 | |
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Re: Imperial Navy Officers
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But since the final decision about whether or not to take the shot, weighting in all risks and benefits, has to be made by a human, he'll have to have the skill too.
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08-09-2009, 09:52 AM | #44 |
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Re: Imperial Navy Officers
Why? He doesn't need to know how to calculate the observer target factor or estimate range, or any of the other things that FOs do. What he needs to be able to do is identify the target and make an informed decision on whether and how to engage it. This isn't FO this is Strategy or Tactics.
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08-09-2009, 10:21 AM | #45 | |
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Re: Imperial Navy Officers
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In order for him to know if something is worth the risk, he has to know the risks pretty well. Has to know the distances involved, the effects of the topology on the ordnance used, the projected yields at ground zero based on cloud cover, the expected reaction of both hostiles and civilians caught near the target, etc. Besides, I feel it would be very unrealistic if a naval officer who had the responsibility for designating targets would be unable to perform his task if his RPV's expert system had problems. Naval ships in the setting are supposed to be able to fight without AI assistance, even if they normally have access to it. I really do feel that Forward Observer is the right skill for designating targets from a targeting drone. And I really do feel that naval officers in Flat Black learn how to do that. Not to mention that a drone without enough computing power to do the job itself might be marginally smaller and more stealthy, not to mention cheaper. It's possible that the ship might carry lots of small drones with only rudimentary IQ to be able to fire-and-forget them to search a large area. When such a drone sends back data that the ship's Mind finds interesting enough to pass to someone with the authority to shoot, he takes direct control of and designates the target through the sensors onboard the drone.
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 08-09-2009 at 10:27 AM. |
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08-10-2009, 02:22 AM | #46 | ||
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Re: Imperial Navy Officers
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08-10-2009, 02:28 AM | #47 | |
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Re: Imperial Navy Officers
There's a total of 8 'selections'. A +1 costs 1, +2 costs 2 and +3 costs 4.
This is therefore wrongly noted on my part. It ought to be 4 skills at +1, 2 skills at +2, 1 skill at +3 or any other combination adding up to 4. Quote:
They do have two years of courses in it, so it's not unreasonable to expect two points of skill. And also, background? This skill is actively used to analyse colonies and the economic pressures that present risk factors. Generally, only officers in command or Naval Intel make the final determination, but all naval officers are expected to learn the skills that they might need if they ever commanded a ship of their own.
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08-10-2009, 02:34 AM | #48 | ||
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Re: Imperial Navy Officers
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08-10-2009, 02:41 AM | #49 | ||
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Re: Imperial Navy Officers
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Consider how many real world militaries train people in skills they don't actively use in order to make them better qualified to make decisions on what can and cannot be accomplished using those skills. Quote:
Of course Marines will be able to do this as well, but responsibility for handling recon drones (which will certainly also include designation equipment) is mostly the Navies. And Forward Observer/TL10 is canonically the skill for doing so.
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08-10-2009, 02:58 AM | #50 | ||
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Re: Imperial Navy Officers
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