09-15-2014, 12:55 PM | #21 | |
Join Date: Dec 2007
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Re: [Basic] Skill of the week: Body Sense
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Last edited by David Johnston2; 09-15-2014 at 01:06 PM. |
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09-15-2014, 02:03 PM | #22 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: [Basic] Skill of the week: Body Sense
Back in the early days, Body Sense was developed specifically to go with the Teleport spell. It was intended as a way to keep high-IQ wizards from dominating combat without a DX investment. Thus, it's incorrect to think of Body Sense in terms of advantage costs . . . it was originally a foil to IQ-based spells, and still is to some extent.
As for the "depth of knowledge" issue, well, it's functionally a special variety of Acrobatics – like Aerobatics or Aquabatics, but for instantaneous travel rather than for land, air, or water travel. By that standard, it's fairly a DX/Hard skill. Its inherently supernatural character might make Immovable Stance or Light Walk a better comparison, but all of this stuff is DX/Hard. There might not be many separate tricks to learn, but the ones that are there may well be hard to master.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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basic, body sense, skill of the week |
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