03-27-2013, 01:46 PM | #11 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Holy crap, really? On rolling dice.
Sure, I don't think it was deliberate. I just think it is a good after the fact explanation. I do occasionally get a bit of "If this is a simulation of munchkins playing D&D, why don't we roll dice for combat?" and that answer is both satisfactory and funny.
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03-28-2013, 06:23 AM | #12 |
Join Date: Mar 2013
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Re: Holy crap, really? On rolling dice.
I don't know. I really do swear that I read your explanation somewhere on some official Munchkin materials, as I didn't even know what "Munchkin" referred to until recently.
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03-28-2013, 10:05 AM | #13 | |
Join Date: Aug 2004
Location: Macungie, PA
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Re: Holy crap, really? On rolling dice.
Quote:
For the final time, just in case someone comes to the end of this thread and is still confused about what to do: In any Munchkin card game, there is no general rule which says you roll a die and add it to your combat strength before making the final determination during combat. There are cards that allow you to do this, but that is always a case of a card overriding the rules, which means you can't normally roll a die and add its result to your combat strength. |
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Tags |
dice, die, munchkin, roll, rolling |
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