05-21-2020, 11:13 AM | #1 |
Join Date: Apr 2012
Location: Thomaston, GA
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GURPS Conan
So, I have Modiphius' Conan Adventures in an Age Undreamed Of. It's a great game and I like the system. However, I like GURPS more.
One of the things I like about it is how they handled magic. Basically, magic in Conan is fundamentally unnatural. It will warp and alter a practitioner, even a benevolent one. This version of the setting has a "mental" damage track, where if you take enough mental damage, you go insane. It is not quite like CoC's Sanity system, however. In order to cast and learn spells, one needs a Patron, which is someone, or more likely, something to teach you or cast the spells through you. That looks to me like Assisting Spirits from GURPS Thaumatology, but I wonder if, in addition to the fumble tables for Black Magic, if I could also use the Corruption system from GURPS Horror, were I too make a GURPS Conan game. I also have GURPS Conan from 3rd ed. I don't think the GURPS Patron advantage is the same thing as the Conan 2d20 patron. Thoughts? |
05-21-2020, 11:27 AM | #2 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: GURPS Conan
You could definitely go a couple of different ways on this. Most magic in Conan is either illusions or summoning spirits to assist you. Fireballs are not a thing. I would probably go with Path/Book Magic from Thaumatology and have it cause Corruption. 1 per ritual would be plenty, although you could have magicians accept more Corruption in exchange for a bonus.
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05-21-2020, 12:14 PM | #3 |
Join Date: Apr 2012
Location: Thomaston, GA
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Re: GURPS Conan
While we are on the topic, the spell Evisceration in GURPS Conan is a Regular spell, while in GURPS Magic for 4th ed, it is now a Melee spell that requires Apportation. Why the change and is there a way I can just use the version in GURPS Conan?
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05-21-2020, 12:19 PM | #4 | |
Join Date: Nov 2008
Location: Yukon, OK
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Re: GURPS Conan
Quote:
As for why?My guess is balance. 3E had alot of stuff added in by authors for various setting books. That led to bloat in traits and a hodgepodge of things that were not built to be balanced with regards to the whole system. They just fit a specific setting and were not rigorously applied towards any standards.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
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05-21-2020, 12:23 PM | #5 |
Join Date: Sep 2016
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Re: GURPS Conan
GURPS Conan was a 3e book written even before The 3e Grimore was released. The change to 4e did have some spells be rebalanced, but if you prefer the version in Conan for your game you can just use that version.
Edit: Refplace answered it better than I did. |
05-23-2020, 11:03 PM | #6 |
Banned
Join Date: Mar 2006
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Re: GURPS Conan
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