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Old 07-27-2018, 11:35 AM   #11
Terquem
 
Join Date: Apr 2018
Location: Idaho Falls
Default Re: Hex & Chit Scaling

Ah, okay thank you, sorry to put you through so much
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Old 07-27-2018, 11:40 AM   #12
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Default Re: Hex & Chit Scaling

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Originally Posted by Terquem View Post
Ah, okay thank you, sorry to put you through so much
Not a problem at all. Our job is to make games, and this is a part of making games. We want to be sure everyone is clear on what we are making and not cause any confusion.
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Old 07-27-2018, 12:43 PM   #13
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We'll keep looking at numbers.
And as part of "looking at numbers," I've just finished a call with our factory rep to explore options. We think we have a solution; just ironing out a few details.
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Old 07-27-2018, 02:17 PM   #14
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Default Re: Hex & Chit Scaling

We've addressed the hex sizes:

https://www.kickstarter.com/projects.../posts/2249211
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Old 07-27-2018, 02:20 PM   #15
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Default Re: Hex & Chit Scaling

I am making some *extremely* unprofessional noises about having bigger hexes right now.
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Old 07-27-2018, 02:23 PM   #16
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I am making some *extremely* unprofessional noises about having bigger hexes right now.
We're all friends here. We won't judge.

I spent some time with our factory rep crunching numbers and measurements. We had to get creative (and eat some margin), but we can make it work.
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Old 07-27-2018, 03:55 PM   #17
Terquem
 
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Default Re: Hex & Chit Scaling

Well, now I'm confused again

Will the melee and wizard maps stay the same size?

Because in another thread i posted some numbers on map sheet and hex sizes and could not get a melee map with hexes larger than 32mm (1.25 in) without increasing sheet size to 17x22
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Old 07-27-2018, 04:08 PM   #18
philreed
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Because in another thread i posted some numbers on map sheet and hex sizes and could not get a melee map with hexes larger than 32mm (1.25 in) without increasing sheet size to 17x22
We are increasing the map sizes.
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Old 07-27-2018, 04:50 PM   #19
Jim Kane
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Default Re: Hex & Chit Scaling

Does that also include an increase in the counter size as well Phil, or will they remain at the original size?

Thanks.

JK
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Old 07-27-2018, 05:14 PM   #20
Sirikus
 
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Default Re: Hex & Chit Scaling

I really don't get this. I mean those who wanted 1-1/2" hexes had an option with the playmats available. Now because of what appears to be a very small but also very vocal handful of supporters, those of us who WANT 1" counters for a number of reasons (as I posted on the kickstarter page - I don't have the luxury of a dedicated gaming room or even table, I have a VERY small amount of space to set up my games, which is why I don't get to play the awesome designers edition of ogre - it's just TOO BIG) don't get that option any more.

I hope I don't come across as belligerent, that is not my intention, but I am really displeased with this change, and don't understand why the maps and counters from the melee and wizard basic sets have to be involved in this change to a larger size, when those who DO want the larger size already have that option available with the playmats.

Last edited by Sirikus; 07-27-2018 at 05:31 PM.
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