Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 10-23-2018, 06:47 AM   #10
whswhs
 
Join Date: Jun 2005
Location: Lawrence, KS
Default Re: Killing Slavers

Quote:
Originally Posted by The Colonel View Post
Basically, if it doesn't depend on the setting, there's something up with your players.
Pretty much.

On one hand, I figure that when my players agree to play in a campaign, they have agreed to accept the world where the campaign is set. If slavery is a feature of that world, then their characters will know that slavery exists, and the players will have agreed to play such characters, just as, if I run a campaign set in the 21st century, the characters will know that taxation exists.

On the other hand, in general, I expect my players to realize that my campaigns are likely to have some level of historical realism; if I say, for example, that a campaign is set in the Roman Empire, then there will be slaves and distinctive laws regarding their treatment. If I'm dealing with new players, I'll spell this out more, but established players should know my style.

On the gripping hand, unless the campaign is defined as one where a specific mission statement applies, the players are in principle free to create characters who are opposed to slavery, even fanatically opposed to it. But they're free to face the consequences, too, from being condescended to as cranks to being hunted and killed as terrorists.
__________________
Bill Stoddard

I don't think we're in Oz any more.
whswhs is online now   Reply With Quote
 

Tags
slavery


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:25 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.